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hatchman wrote:So, I'm in a game where I get off to the best start of the other three players. I own SA and Africa on the classic board. I'm getting stronger with each turn. The other players gang up on me and agree not to attack each other, forcing me to take too many undesirable risks. Now my chances of winning are reduced dramatically. Very frustrating. WTF man. Truces should be banned.
hatchman wrote:My argument is: If there can ultimately be just one winner in a singles game, what good is a truce? The person with whom you make the pact will have to stab you in the back (or visa versa) eventually.
hatchman wrote:Are there such things as "unspoken" truces? I may have been in a few of those wothout being conscious of it.
hatchman wrote:Are there such things as "unspoken" truces? I may have been in a few of those wothout being conscious of it.
Kugelblitz22 wrote:Exactly it should be obvious that if one player controls 60% of the armies on the board that he needs to ganged up on. It amazes me that I have to type it in game chat to make people realize it half the time.
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Kugelblitz22 wrote:hatchman wrote:Are there such things as "unspoken" truces? I may have been in a few of those wothout being conscious of it.
Exactly it should be obvious that if one player controls 60% of the armies on the board that he needs to ganged up on. It amazes me that I have to type it in game chat to make people realize it half the time.
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hatchman wrote:Are there such things as "unspoken" truces? I may have been in a few of those wothout being conscious of it.
hatchman wrote:Granted - all good points. But in focusing on the strong guy, isn't there a danger of letting down your guard, not looking out for yourself?
XenHu wrote:You can use this game as an example of an effective 'truce'.
hatchman wrote:Granted - all good points. But in focusing on the strong guy, isn't there a danger of letting down your guard, not looking out for yourself?
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