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Dako wrote:Territories per player for each starting number of players.
Dako wrote:Territories per player for each starting number of players.
jakewilliams wrote:The most important things to me are things that aren't shown in the legend: starting # of terits per player and starting neutral values. Also any coded neutrals (such as those on Poison Rome) or coded starting positions (for maps like Holy Roman Empire, which I have been told has starting positions coded as well as randomly assigned territories).
MrBenn wrote:There are some good ideas emerging...
Chipv's map portal is very useful - is there anything specific in there that you think everybody should know about?
Also, assuming that some sort of map description were available, what sort of thing would you like to see/know?
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