by Colossus on Thu Feb 22, 2007 5:07 pm
I suppose I haven't gotten far enough into this site to be particularly worried about my rating, but I just don't understand why a player isn't booted from a game when they miss one turn. I hear the argument that life happens, but this is just a game, so I don't see why the inconvenience on the part of three, four, five, or six players who have to wait for 24 hours at a time for a deadbeater to not take their turn (3 times!) should be secondary to the deadbeater's rating. I agree that it would be a disappointment to take a rating hit for your internet connection going down, but I don't see how that's worse than making everyone else wait around wondering if you'll play.
I guess I could see the argument that someone who is playing 40 games at a time or whatever could take a MAJOR rating hit if their connection goes down or they get hit by a bus, so why not boot a player after one missed turn and make the rating hit dependent on their deadbeating rate? Those who deadbeat a lot take a big hit. Those who almost never deadbeat don't.
I play chess on another website that has a feature which allows you to pause a game for something like a weekend away without internet. Why not have that kind of feature? Or even an automated program that takes a turn for a player when they miss a round? Even if that automated program ONLY defends. It just seems to me that there are countless ways to improve the situation from its current condition. A deadbeat rating would be a great start.