Hello.
I have a theory, loose at the moment, that certain territories tend to be key in building a swift advantage in a CC game, and when allocated to a competent player give a slight advantage (unless there are enough of them divided between players).
I have had this idea for several years, but have never had the resource to try and prove or disprove it until now (only being a member here for a couple of weeks now). To test it, it would require many, many games of research.
These games would need to be between players of similar caliber, a trustworthy nature, and able to record certain details in a way that helps me.
Essentially, what I would require from anyone interested in helping me in this rather long experiment would be a willingness to;
1) Play X amount of games against other players enrolled in this project.
2) To play fairly and within the CC rules and guidelines.
3) To not engage in alliances, secret or otherwise.
4) To record start positions in a way that is easily transferable to me, aswell as the outcome.
Certain variables would need to be defined well in advance of this beginning (such as use of cards, fortifications, a dice/luck control equation, etc.)
However, I wish to simply see if there are people out there who would be willing to do a little extra work in their games over the next several months/years (depending on success).
I would hope to get the results of at least a thousand games, preferably more depending on assistance provided.
And, just to clarify, the end result would be a proposition that certain territories are proven/dis-proven as more advantageous to hold initially, or more worthwhile to obtain through force.
Thanks for reading.