CONQUISTADORES 1.12

Map Name: CONQUISTADORES
Mapmaker(s):SoN!c, Plurple
Number of Territories: +160
Special Features: center is a jungle of neuts before you can reach the Temple of Gold
What Makes This Map Worthy of Being Made: One map a year keeps the doctor away and our Spanish talking customers (including the South Americas) would like a Spanish map
Map Image: Imaginate the center all neuts (like a jungle to reach the temple):
1.0 (concept):

4 players, 7 continents, (5 with a fort and 2 jungle continents)
5 Spanish forts (+3 autodeploy that can bombard it's continent too)
Basic map "ground plan" is made by AI tool just giving instructions - then manual adjusted for risk game on CC, changed clouring and added the sand hills, and added the temple + the spanish forts
You have to find a way into the temple, then hold the treasure chest to win
There will be headhunters named "koppesnellers" (-2) and the temple can attack any fort
Mapmaker(s):SoN!c, Plurple
Number of Territories: +160
Special Features: center is a jungle of neuts before you can reach the Temple of Gold
What Makes This Map Worthy of Being Made: One map a year keeps the doctor away and our Spanish talking customers (including the South Americas) would like a Spanish map
Map Image: Imaginate the center all neuts (like a jungle to reach the temple):
1.0 (concept):

4 players, 7 continents, (5 with a fort and 2 jungle continents)
5 Spanish forts (+3 autodeploy that can bombard it's continent too)
Basic map "ground plan" is made by AI tool just giving instructions - then manual adjusted for risk game on CC, changed clouring and added the sand hills, and added the temple + the spanish forts
You have to find a way into the temple, then hold the treasure chest to win
There will be headhunters named "koppesnellers" (-2) and the temple can attack any fort