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fortify through teammates

PostPosted: Mon Feb 27, 2006 7:55 pm
by anandonaqui
should player be able to fortify through teammates in doubles/triples games???

PostPosted: Mon Feb 27, 2006 9:31 pm
by oman
whats the point of being on the same team then :?: :?

PostPosted: Tue Feb 28, 2006 11:32 am
by max is gr8
Yes only if it is unlimited fortifications as you can in the proper game i think you should in this or put it as an option

PostPosted: Tue Feb 28, 2006 11:50 am
by Derwiddle
Hmm... I don't think I would like this option. It's taking too much of the risk out of the game.

You realize that playing doubles is still going by the original rules, it's just a permanent alliance is all. You can still attack the other player etc... Even as if they were an enemy.

PostPosted: Tue Feb 28, 2006 11:55 am
by max is gr8
But only idiots would do that unless they needed cards

PostPosted: Tue Feb 28, 2006 12:51 pm
by Romber
Yea why cant you go through your allies to fortify, but are able to give them your troops

PostPosted: Tue Feb 28, 2006 1:37 pm
by max is gr8
Ask lack our local agony programmer lol

Fortify Through Team Members *Rejected*

PostPosted: Thu Jun 08, 2006 4:42 pm
by gladiugulare
I personally think that we should be able to fortify through teammates, in a real life situation one country would be able to bring their troops through one of their allies countries

PostPosted: Thu Jun 08, 2006 4:52 pm
by AK_iceman
you already can do this, they just have to send them through to you

PostPosted: Thu Jun 08, 2006 4:57 pm
by HighBorn
keep it the way it is its more stratigic

PostPosted: Thu Jun 08, 2006 6:49 pm
by wacicha
if we take all the little thinking parts out then we can just have the comp play the comp what fun we would have

New FOrtifications - Travel "Through" allies *Reje

PostPosted: Mon Dec 04, 2006 8:14 pm
by gulio
It seems there was already another thread of this nature on these boards... right below this one - however this is different.

A fortification that allows you to fortify your ally through your ally.

So, if I owned Brazil, Ally owned North Africa and Congo, i could fortify my troops from Brazil TO the congro (they would move through Africa).

Basically like Chain, but it would treat your allies countries as yours when you're fortifying.

It would make the game way more aggressive.

PostPosted: Mon Dec 04, 2006 8:37 pm
by Evil Semp
Then it would make the game like 1v1. The only thing you wouldn't be able to do is use your teammates armies in your attack.

PostPosted: Mon Dec 04, 2006 8:41 pm
by zip_disk
Its already been suggested and rejected. Look at the suggestion box thread.

Sug: Team Chained Fortification

PostPosted: Mon Aug 03, 2009 1:46 pm
by Fireside Poet
Concise description:
  • Ability to fortify your troops through your teammates.

Specifics:
  • Let's use the example of having 4 territories in succession and you own territory 1 and 4 and your teammate owns 2 and 3. This suggestion would be for your 4 territory to fortify your 1 territory, thus being passed through your teammate and put onto, potentially, the front lines without the middle step being in the way. Call it "Team Chained".

This will improve the following aspects of the site:
  • More options for fortifications

Not sure if this was suggested before, but I did a search and couldn't find anything, though I could have overlooked something, but thought this might be a nice option and could be placed in at the same time as the "no forts" modification on the to-do list. :)

Re: Sug: Team Chained Fortification

PostPosted: Thu Aug 06, 2009 1:14 pm
by HardAttack
Thought of this about 1 month ago, but did not post.
Really good idea, and makes sense. Why not. You are able to deploy your troops in any location, in your team mate's territtories or in your territories, but you can not reinforce linked but not adjacent team mate positions.
In real life, allied nations can reinforce any point from any other point as soon as allied positions are linked.
However, the current one CC has, it gives a nice challenge too. I am not uncomfortable with current chained, but an edition as an addition will enrich for sure.

Well done F.P.

Re: Sug: Team Chained Fortification

PostPosted: Sat Aug 08, 2009 1:13 am
by Blinkadyblink
I like this idea; the (few) times I've played team games it seemed to me like you should be able to fort through your teammates. This has been rejected as something automatically added to games, but maybe lack will accept it as an option.

Re: Sug: Team Chained Fortification

PostPosted: Sat Aug 08, 2009 6:13 am
by Hatchman
It makes sense. Why would allies hold up allies wanting to pass through? Good idea.

Re: Sug: Team Chained Fortification

PostPosted: Thu Aug 13, 2009 5:51 am
by Hatchman
Come on what happened to this suggestion? It was excellent IMO...

Re: Sug: Team Chained Fortification

PostPosted: Thu Aug 13, 2009 1:35 pm
by Fireside Poet
hatchman wrote:Come on what happened to this suggestion? It was excellent IMO...


Unfortunately, forum ban issues and protests take front and center on Conquer Club. Squeaky wheel...most noise... gets attention... you get the idea.

Re: Sug: Team Chained Fortification

PostPosted: Thu Aug 13, 2009 10:46 pm
by ParadiceCity9
I thought of this a while back too, HardAttack. I support this as it would add a more lifelike image to the game, per se.

Re: Sug: Team Chained Fortification

PostPosted: Fri Sep 04, 2009 1:16 pm
by Fireside Poet
I'd like to see it anyway. :)

Re: Sug: Team Chained Fortification

PostPosted: Fri Sep 04, 2009 6:28 pm
by wolfpack0530
what the heck. i support it. makes sense. i dont see a reason not to actually

Re: Sug: Team Chained Fortification

PostPosted: Thu Sep 10, 2009 3:29 pm
by ubersky
I think that Chained Bonuses could be part of this as well (i.e. You get a bonus if any team member has the qualifying territ, not just the player).

It seems to me that they could go together for a more closely played team experience.

Re: Sug: Team Chained Fortification

PostPosted: Sat Oct 03, 2009 6:20 pm
by Fireside Poet
I still think this would be nice.