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Bonus points for "quick" games

PostPosted: Sat Jul 18, 2009 1:07 am
by cranberrysucks
What about giving bonus rating points to games won faster than average? You could base this on map size on and number of opponents. I can see this getting kind of complicated with all the possibilities of forts/spoils, but why shouldn't someone be rewarded (and the losers penalized) for winning a game at a higher efficiency level?

Re: Bonus points for "quick" games

PostPosted: Sat Jul 18, 2009 1:08 am
by Strife
The form was there for a reason, try filling it out instead of deleting it.