Limit games for foe list abusers and jerks.

Concise description:
Limit the ability of people with either huge foe lists themselves OR who are on a large number of foe lists to join certain games.
A related suggestion is to block those with a significantly low rating from joining newbie games (under 4, perhaps ???)
Specifics:
1. if you have more than 100 people (or 50??) on your foe list OR if you are ON more than 500 foe lists, OR if you have a rating below 4, you cannot join games with newbies. (note -- numbers up for debate)
2. Similarly cannot join public games with more than 6 people or speed games with more than 3 people.
OR IF such a person joins a game (any but a 1 vs 1), the game originator will get a pm and will be allowed to block that person. This might be difficult to program(?)
3. Notify Tournament directors (via pm) of people who meet these criteria, so they can have the option of excluding them from tournaments.
4. Do have a procedure for "challenge". A person would only be able to challange once (or once every 6 months perhaps). Related to this, perhaps the "cannot join public games with more than 6 people" for those who are on OTHER PEOPLE"S foe lists can be automatically overridden for people of a significantly high rank (I am thinking the top 30-50 on the scoreboard, those in the running for Conquere .. because that is a situation where people might abuse this). The features limiting those with more than 50 people on their foe lists would stand.
This will improve the following aspects of the site:
I know variations of this idea have been proposed before, but it was a long time ago and a lot has changed since then.
Some people have such huge foe lists that if they join someone's game, that game will take forever to fill. Then you have other people that are such absolute jerks they are on a whole lot of foe lists.
I realize there are definite limits to what CC can do, but monitoring the extremes would help everyone.
First, prohibiting their joining newbie games will keep the worst offenders from giving newbies a bad experience in their first few games. People with huge foe lists are often "Farmers" in the negative sense of the word. As a side note, it might curb some multiism (?), though I am not sure how much of a correlation there is between foe lists and multis. This way, they would have to wait 5 games before joining the new profile. Again, I don't know how important that aspect would be, I just mention it as a side note.
Similarly, if someone is on all kinds of foe lists (500 was a number I picked out of my head .. that maybe be too high or too low), do we really want them to be the first person a newbie plays?
I relaize that as soon as you place any limit, there will be people who will place the limit -1 on their foe list. Again, there are limits to what CC can do. However, at least it will make these people think a bit more before putting people on their foe lists.
Because there is always a chance of someone abusing "on 500 foe list" feature ... maybe a jerk rallies all his "friends" to place the winner of the past few tournaments, etc. There should be a review process. However, so we don't create another "feedback abuse" workload issue, there should be serious limits on those who can object. Also, because it would be too easy for people to use this as a way to limit those near the top of the scoreboard, I would specifically exclude those at the very top -- maybe the top 50, maybe the topp 200?? from the "cannot join games with over 6 players" prohibition. However, some of those people are the very ones who use the high foe list count to their advantage and it is something fully within their control, so those provisions would not be overriden.
Limit the ability of people with either huge foe lists themselves OR who are on a large number of foe lists to join certain games.
A related suggestion is to block those with a significantly low rating from joining newbie games (under 4, perhaps ???)
Specifics:
1. if you have more than 100 people (or 50??) on your foe list OR if you are ON more than 500 foe lists, OR if you have a rating below 4, you cannot join games with newbies. (note -- numbers up for debate)
2. Similarly cannot join public games with more than 6 people or speed games with more than 3 people.
OR IF such a person joins a game (any but a 1 vs 1), the game originator will get a pm and will be allowed to block that person. This might be difficult to program(?)
3. Notify Tournament directors (via pm) of people who meet these criteria, so they can have the option of excluding them from tournaments.
4. Do have a procedure for "challenge". A person would only be able to challange once (or once every 6 months perhaps). Related to this, perhaps the "cannot join public games with more than 6 people" for those who are on OTHER PEOPLE"S foe lists can be automatically overridden for people of a significantly high rank (I am thinking the top 30-50 on the scoreboard, those in the running for Conquere .. because that is a situation where people might abuse this). The features limiting those with more than 50 people on their foe lists would stand.
This will improve the following aspects of the site:
I know variations of this idea have been proposed before, but it was a long time ago and a lot has changed since then.
Some people have such huge foe lists that if they join someone's game, that game will take forever to fill. Then you have other people that are such absolute jerks they are on a whole lot of foe lists.
I realize there are definite limits to what CC can do, but monitoring the extremes would help everyone.
First, prohibiting their joining newbie games will keep the worst offenders from giving newbies a bad experience in their first few games. People with huge foe lists are often "Farmers" in the negative sense of the word. As a side note, it might curb some multiism (?), though I am not sure how much of a correlation there is between foe lists and multis. This way, they would have to wait 5 games before joining the new profile. Again, I don't know how important that aspect would be, I just mention it as a side note.
Similarly, if someone is on all kinds of foe lists (500 was a number I picked out of my head .. that maybe be too high or too low), do we really want them to be the first person a newbie plays?
I relaize that as soon as you place any limit, there will be people who will place the limit -1 on their foe list. Again, there are limits to what CC can do. However, at least it will make these people think a bit more before putting people on their foe lists.
Because there is always a chance of someone abusing "on 500 foe list" feature ... maybe a jerk rallies all his "friends" to place the winner of the past few tournaments, etc. There should be a review process. However, so we don't create another "feedback abuse" workload issue, there should be serious limits on those who can object. Also, because it would be too easy for people to use this as a way to limit those near the top of the scoreboard, I would specifically exclude those at the very top -- maybe the top 50, maybe the topp 200?? from the "cannot join games with over 6 players" prohibition. However, some of those people are the very ones who use the high foe list count to their advantage and it is something fully within their control, so those provisions would not be overriden.