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The ratings system that would actually mean something!

PostPosted: Mon Apr 27, 2009 4:35 pm
by Halmir
Concise description:
  • Problem is that the ratings system is now meaningless as so many people award 2 or 3 "five stars" on a regular basis, often when they should only be giving out 3 stars in each category for "average". You can't judge anything by a person's mark unless it's absolutely dreadful (I think about 3 fall into that category from what I've seen!).

Specifics:
  • Change the ratings system so that it's out of a hundred (as a suggestion) as a single rating for coolness/sporting play/whatever, where 100 is the best player you've ever fought and 1 is an absolute incompetent player, a deadbeat or total *&%^!!. 50 is mid-point average.
  • Any time you give out a rating it decrements all previous ratings you've given to other players of the same mark, or increments poor marks.
  • Let's use the example where we now score everyone out of one hundred. If you give out 100 to Player A, then later on 100 to Player B, this implies B is better than A so A's marking (JUST from you) is dropped to 99. If you keep on giving out 100's, Poor old Player A's mark (JUST from you) now drops down continuously until it reaches the mid point of 50, as does Player B, Player C etc. The 100's you dish out so cavalierly become slowly worthless - you think everyone is best player ever so your opinion given via the marks should be disregarded.
  • The reverse is true: If you hate everyone with a passion and keep slapping 1's against everyone, these will also increment for every player so also progress towards the mid point of 50

This will improve the following aspects of the site:
  • Anyone who is giving out marking properly will soon realise that they need to use a range of numbers to make it worthwhile. E.G. that Lack character is an ok dude so I'll give him 70 points, as he's nicer than that grumpy bob72 (who I awarded 58 points) but not as cool as that excellent Halmir chap to whom I gave 85 points! And that way if I see someone even nicer or who I respect as a player more than Halmir (I know, it's hard to imagine:)), I can give out 86 or more without affecting his mark. If I give out another 85 though, Halmir drops to 84 (just from my marking, not overall).
  • This creates a continuous marking culture once you've given out a bunch of marks, and everyone will need to remain pleasant, trustworthy etc in order to be marked high and retain their high mark. Everyone will soon start to drop to 50 (or climb to 50) and it's only by playing well and honourably that you can climb up again. Likewise trolls or deadbeats will stay low as they will keep getting marked as horrible so will retain their record of shame
  • This permits an option to be added for people creating games to pick out minimum player rating levels (<25,<50 etc) to keep the more irritating elements out of your game
  • I would suggest that this runs as an overnight batch update rather than in real time, as will require a lot of number crunching (but then again I'm sure the medals are demanding on the system also!).

Re: The ratings system that would actually mean something!

PostPosted: Mon Apr 27, 2009 5:41 pm
by redhawk92
what about players that have finished 1500 games

or 10000 games

Re: The ratings system that would actually mean something!

PostPosted: Mon Apr 27, 2009 5:54 pm
by Timminz
Halmir wrote:[*]I would suggest that this runs as an overnight batch update rather than in real time, as will require a lot of number crunching

"Overnight" for you, is "peak hours" for others.

Re: The ratings system that would actually mean something!

PostPosted: Mon Apr 27, 2009 6:38 pm
by Halmir
kylegraves1 wrote:what about players that have finished 1500 games

or 10000 games


If you mean the guy who has completed this many games, then their rating will be high if they are pleasant but low if they're not, if they play lots of opponents. If you play the same handful of people constantly in this many games then the same is true, if they mark you highly then all their other ratings given go down in value slightly whilst you remain high.

Re: The ratings system that would actually mean something!

PostPosted: Mon Apr 27, 2009 6:53 pm
by redhawk92
this would only work if the rating you could give was one threw how ever many there were on the site