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New Recruit and Busted Point Strip

PostPosted: Sun Mar 08, 2009 2:48 pm
by sailorseal
If a new recruit does not log onto the site for over a month the account is stripped of it's points to prevent inflation. If the user logs on after that the points are restored. The same goes for a busted user.

Re: New Recruit and Busted Point Strip

PostPosted: Sun Mar 08, 2009 2:51 pm
by obliterationX
Games rarely last over a month.. no point in this.

Re: New Recruit and Busted Point Strip

PostPosted: Sun Mar 08, 2009 3:01 pm
by sailorseal
obliterationX wrote:Games rarely last over a month.. no point in this.

It is to stop point inflation

Re: New Recruit and Busted Point Strip

PostPosted: Sun Mar 08, 2009 3:09 pm
by n00blet
sailorseal wrote:
obliterationX wrote:Games rarely last over a month.. no point in this.

It is to stop point inflation
His point is that it is virtually impossible for there to be any point inflation prevented by this suggestion. If, by some act of God, a multi or new recruit joined a game that was not destined to end within a few days, they would still deadbeat out within the time of not logging on for a month. And for the minuscule fraction of the aforementioned minuscule fraction of games that manages to continue after the new recruit/multi deadbeats out, it would prevent the inflation of possibly 5 points.
And if the multi/new recruit was under 1000 points at the time of the reset, this suggestion would contribute to inflation.

Re: New Recruit and Busted Point Strip

PostPosted: Sun Mar 08, 2009 6:46 pm
by sailorseal
n00blet wrote:
sailorseal wrote:
obliterationX wrote:Games rarely last over a month.. no point in this.

It is to stop point inflation
His point is that it is virtually impossible for there to be any point inflation prevented by this suggestion. If, by some act of God, a multi or new recruit joined a game that was not destined to end within a few days, they would still deadbeat out within the time of not logging on for a month. And for the minuscule fraction of the aforementioned minuscule fraction of games that manages to continue after the new recruit/multi deadbeats out, it would prevent the inflation of possibly 5 points.
And if the multi/new recruit was under 1000 points at the time of the reset, this suggestion would contribute to inflation.

Not reset, strip to 1 point