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a star for deadbeats

PostPosted: Wed Feb 25, 2009 6:07 am
by secondheaven
is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 2:12 pm
by psychobkrazy
secondheaven wrote:is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????



There is, it is called Attendance. We both have 100% of turns taken. Image

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 2:43 pm
by Kotaro
Maybe have a 4th star rating, "attendingness", which would cover speed of turns taken. For example, deliberately prolonging a game due to imminent losing would be a 1 star, while playing quick games would be a 5.

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 4:36 pm
by Woodruff
Kotaro wrote:Maybe have a 4th star rating, "attendingness", which would cover speed of turns taken. For example, deliberately prolonging a game due to imminent losing would be a 1 star, while playing quick games would be a 5.


Didn't we use to have that, and it was replaced by the "Turns Taken" percentage? I never really understood what the use of it was before, to be honest. In order to use it effectively, you'd have to be looking back through the logs for every game.

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 4:47 pm
by rishaed
Woodruff wrote:
Kotaro wrote:Maybe have a 4th star rating, "attendingness", which would cover speed of turns taken. For example, deliberately prolonging a game due to imminent losing would be a 1 star, while playing quick games would be a 5.


Didn't we use to have that, and it was replaced by the "Turns Taken" percentage? I never really understood what the use of it was before, to be honest. In order to use it effectively, you'd have to be looking back through the logs for every game.

Yes, the rating for attending was replaced by the percent of turns taken so if you are too lazy to check and see what the turns taken is that it's your fault for being lazy. That said nobody appreciates deadbeats, so it's their fault for doing it. ;)

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 6:17 pm
by Timminz
The solution to slow-players, and turn-missers is available to everyone, and only costs 25 dollars.

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 6:29 pm
by Havatcha
Timminz wrote:The solution to slow-players, and turn-missers is available to everyone, and only costs 25 dollars.


Does this mean that Premium Membership will guarantee me no slow turn takers or turn missers? Or even games where no one is booted out for missing 3 turns in a row? It happend to me so many times? If people are eliminated because they miss 3 turns do they have any other penalty other than the points they would have lost anyway?

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 6:48 pm
by secondheaven
Kotaro wrote:Maybe have a 4th star rating, "attendingness", which would cover speed of turns taken. For example, deliberately prolonging a game due to imminent losing would be a 1 star, while playing quick games would be a 5.



thats a good idea

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 6:50 pm
by secondheaven
rishaed wrote:
Woodruff wrote:
Kotaro wrote:Maybe have a 4th star rating, "attendingness", which would cover speed of turns taken. For example, deliberately prolonging a game due to imminent losing would be a 1 star, while playing quick games would be a 5.


Didn't we use to have that, and it was replaced by the "Turns Taken" percentage? I never really understood what the use of it was before, to be honest. In order to use it effectively, you'd have to be looking back through the logs for every game.

Yes, the rating for attending was replaced by the percent of turns taken so if you are too lazy to check and see what the turns taken is that it's your fault for being lazy. That said nobody appreciates deadbeats, so it's their fault for doing it. ;)



well laziness is one factor but i was hoping for something more comprhensive, say near their rank, there is another rank for speed or reliability

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 6:52 pm
by secondheaven
Timminz wrote:The solution to slow-players, and turn-missers is available to everyone, and only costs 25 dollars.




that doesnt stop slow players, but im more interested in people being penalized for missing a turn, n sum how rewarded for never missing

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 7:01 pm
by Rocketry
secondheaven wrote:is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????



This is exactly what Hitler did for the Jews... gave them a star... how nice. You gonna gas deadbeats as well? NO! Then they don't need a star thankyou very much.

Rocket.

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 7:40 pm
by secondheaven
Rocketry wrote:
secondheaven wrote:is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????



This is exactly what Hitler did for the Jews... gave them a star... how nice. You gonna gas deadbeats as well? NO! Then they don't need a star thankyou very much.

Rocket.



i say gas em all, they are inferior, bringing the rest of us down, and wasting valuable resources

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 7:50 pm
by Havatcha
secondheaven wrote:
Rocketry wrote:
secondheaven wrote:is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????



This is exactly what Hitler did for the Jews... gave them a star... how nice. You gonna gas deadbeats as well? NO! Then they don't need a star thankyou very much.

Rocket.



i say gas em all, they are inferior, bringing the rest of us down, and wasting valuable resources


The Final Solution for deadbeats :?

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 7:58 pm
by secondheaven
Havatcha wrote:
secondheaven wrote:
Rocketry wrote:
secondheaven wrote:is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????



This is exactly what Hitler did for the Jews... gave them a star... how nice. You gonna gas deadbeats as well? NO! Then they don't need a star thankyou very much.

Rocket.



i say gas em all, they are inferior, bringing the rest of us down, and wasting valuable resources


The Final Solution for deadbeats :?




look they only have theselves to blame, there is no prejudgement, actions speak louder than words

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 8:03 pm
by Havatcha
secondheaven wrote:
Havatcha wrote:
secondheaven wrote:
Rocketry wrote:
secondheaven wrote:is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????



This is exactly what Hitler did for the Jews... gave them a star... how nice. You gonna gas deadbeats as well? NO! Then they don't need a star thankyou very much.

Rocket.



i say gas em all, they are inferior, bringing the rest of us down, and wasting valuable resources


The Final Solution for deadbeats :?


look they only have theselves to blame, there is no prejudgement, actions speak louder than words


Put them out of their misery then? ;)

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 8:25 pm
by God Emperor Q
Rocketry wrote:
secondheaven wrote:is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????



This is exactly what Hitler did for the Jews... gave them a star... how nice. You gonna gas deadbeats as well? NO! Then they don't need a star thank you very much.

Rocket.

I thought exactly the same thing when looking at this thread... maybe you should change it to "a designation for deadbeats"

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 8:32 pm
by The Neon Peon
I've deatbeated several games, do I get a star too? O:)

Oh, and how is a star going to be easier to identify a deatbeat by than their turn % rate?

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 9:17 pm
by secondheaven
Put them out of their misery then? ;)[/quote]


exactly and us, they just dont have what it takes to stay for the whole show,

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 10:19 pm
by secondheaven
The Neon Peon wrote:I've deatbeated several games, do I get a star too? O:)

Oh, and how is a star going to be easier to identify a deatbeat by than their turn % rate?



because its based upon games that u were kicked out of, n not turns missed

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 10:36 pm
by The Neon Peon
secondheaven wrote:
The Neon Peon wrote:I've deatbeated several games, do I get a star too? O:)

Oh, and how is a star going to be easier to identify a deatbeat by than their turn % rate?



because its based upon games that u were kicked out of, n not turns missed

That is an even worse system. I have been kicked out of about 10 games. A new player has played 15 games and been kicked out of ten games.

Your system shows both me and him as being kicked out of 10 games, which the turns taken stat actually tells you whether or not you need to watch for the player.

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 10:50 pm
by secondheaven
The Neon Peon wrote:
secondheaven wrote:
The Neon Peon wrote:I've deatbeated several games, do I get a star too? O:)

Oh, and how is a star going to be easier to identify a deatbeat by than their turn % rate?



because its based upon games that u were kicked out of, n not turns missed

That is an even worse system. I have been kicked out of about 10 games. A new player has played 15 games and been kicked out of ten games.

Your system shows both me and him as being kicked out of 10 games, which the turns taken stat actually tells you whether or not you need to watch for the player.




thats the whole point i dont care how many games or how long, if ur gonna be a deadbeat, its nice foe people to know in advance, ur just wasting peoples time

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 10:52 pm
by The Neon Peon
secondheaven wrote:thats the whole point i dont care how many games or how long, if ur gonna be a deadbeat, its nice foe people to know in advance, ur just wasting peoples time

Then why am I not on your foe already? I just checked. By your logic, because I have deatbeated 10 games or so, I should be on your foe by now.

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 10:56 pm
by secondheaven
The Neon Peon wrote:
secondheaven wrote:thats the whole point i dont care how many games or how long, if ur gonna be a deadbeat, its nice foe people to know in advance, ur just wasting peoples time

Then why am I not on your foe already? I just checked. By your logic, because I have deatbeated 10 games or so, I should be on your foe by now.



lol, u would be if i had the info previously

Re: a star for deadbeats

PostPosted: Wed Feb 25, 2009 11:15 pm
by secondheaven
psychobkrazy wrote:
secondheaven wrote:is it possible for a rating for turns taken, there are so many deadbeats, i think there should be penalties for those who miss a certain amount of turns, is this possible????



There is, it is called Attendance. We both have 100% of turns taken. Image




thats not a penalty thou

Re: a star for deadbeats

PostPosted: Thu Feb 26, 2009 9:07 am
by The Neon Peon
secondheaven wrote:
The Neon Peon wrote:
secondheaven wrote:thats the whole point i dont care how many games or how long, if ur gonna be a deadbeat, its nice foe people to know in advance, ur just wasting peoples time

Then why am I not on your foe already? I just checked. By your logic, because I have deatbeated 10 games or so, I should be on your foe by now.

lol, u would be if i had the info previously

Now I am, things make more sense now.

1 down about let's see... 290,000 to go?

P.S. foe list maxes out at about 9800
P.P.S. I am glad you foed me for something that only happens in speed games. :lol: