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Neutral player growth - automatic breeding

PostPosted: Wed Oct 08, 2008 12:57 pm
by zindor
it would be fun at the end of a turn, that all territories possessed by neutral players gain one armie on them (something like automatic breeding)

Z.

Re: Neutral player growth - automatic breeding

PostPosted: Wed Oct 08, 2008 1:18 pm
by yeti_c

Re: Neutral player growth - automatic breeding

PostPosted: Wed Oct 08, 2008 1:50 pm
by cicero
zindor wrote:it would be fun at the end of a turn, that all territories possessed by neutral players gain one armie on them (something like automatic breeding)

Z.
Great minds think alike Z :)
The final version of the proposal contained in the thread which yeti links to is pretty detailed. If you have any questions I'd suggest posting in that thread.

In the meantime I'll lock this thread since it apparently duplicates the Infected Neutral suggestion. Z, if that causes a problem please send me a PM.

Cicero