Conquer Club

Limited Fortifications

Suggestions that have been archived.

Moderator: Community Team

Limited Fortifications

Postby trapyoung on Fri Jun 20, 2008 8:03 am

Allow for limited fortifications in games:
  • Allow for middle ground between chained and unlimited
  • Option of 2-3 forts during fortification period

Specifics:
  • In 'Start a Game' provide limited fortification option and allow user to either select number of forts per turn (between 2-4) or allow them to type in which number of forts per turn can be used

This will improve the following aspects of the site:
  • Creates in between for chained and unlimited
  • Allows for new strategic element to the game if you can only fort 'x' amount of times per turn, gets rid of strategy in unlimited of giving every army away and then giving every army back.
  • Limited fort allows for different strategizing on maps, ie, on classic could fort in both Oz and South America leading to more deliberations about deployments and how to counter enemy moves

Most of these changes would be evident in team games but it would also allow for new tactics in individual play and how you organize armies and links to counter an opponent's possible double fort & then attack
User avatar
Colonel trapyoung
 
Posts: 1116
Joined: Thu Oct 18, 2007 1:25 pm

Re: Limited Fortifications

Postby trapyoung on Fri Jun 20, 2008 3:15 pm

bump
User avatar
Colonel trapyoung
 
Posts: 1116
Joined: Thu Oct 18, 2007 1:25 pm

Re: Limited Fortifications

Postby lancehoch on Sat Jun 21, 2008 9:54 am

You do not need to bump a post after 7 hours. If the thread falls to page two, then bump it, but 7 hours in the middle of a workday (eastern time US) is not a representative time for a bump.
Sergeant lancehoch
 
Posts: 4183
Joined: Wed Dec 05, 2007 4:13 pm

Re: Limited Fortifications

Postby trapyoung on Sun Jun 22, 2008 10:43 pm

well now i know, could you at least let me know what you think of the suggestion?
User avatar
Colonel trapyoung
 
Posts: 1116
Joined: Thu Oct 18, 2007 1:25 pm

Re: Limited Fortifications

Postby lancehoch on Mon Jun 23, 2008 12:38 am

I cannot decide either way on the suggestion. It would be interesting, however I am not sure this will have a chance of implementation. It would be a fourth (and maybe a fifth) option to a gameplay variant, this would create more specialization within the CC community and less interdisciplinary play.
Sergeant lancehoch
 
Posts: 4183
Joined: Wed Dec 05, 2007 4:13 pm

Re: Limited Fortifications

Postby pissedoffsol on Mon Jun 23, 2008 1:12 am

i'd probably never use it.

Unlimited, i ususally only go crazy with in round 1, or on maps like fuelda war, pushing the castles and villages out to my fronts. otherwise, its usually just a chained fort
15k Games and counting!
Sergeant pissedoffsol
 
Posts: 312
Joined: Fri Sep 21, 2007 3:00 pm
Location: ct
2


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users