Moderator: Community Team
AndyDufresne wrote:Maybe placing it in 3 (average) would be a good middle ground? I know this would require some changing of the code, but not sure how much.
--Andy
FabledIntegral wrote:AndyDufresne wrote:Maybe placing it in 3 (average) would be a good middle ground? I know this would require some changing of the code, but not sure how much.
--Andy
Indeed, friggin' average people, get it through your dense heads... 5 stars is NOT average.
FabledIntegral wrote:Indeed, friggin' average people, get it through your dense heads... 5 stars is NOT average.
Ditocoaf wrote:FabledIntegral wrote:Indeed, friggin' average people, get it through your dense heads... 5 stars is NOT average.
So, most of the time my opponents don't miss a single round. Since this is most common, should they all get 3's?
Ditocoaf wrote:FabledIntegral wrote:Indeed, friggin' average people, get it through your dense heads... 5 stars is NOT average.
So, most of the time my opponents don't miss a single round. Since this is most common, should they all get 3's?
FabledIntegral wrote:5 is up and beyond what CC merely asks of players. 3 is what CC asks of players. Just as said, 3 is AVERAGE. It's already been said be the mods.
FabledIntegral wrote:Ditocoaf wrote:FabledIntegral wrote:Indeed, friggin' average people, get it through your dense heads... 5 stars is NOT average.
So, most of the time my opponents don't miss a single round. Since this is most common, should they all get 3's?
Depends on your perspective. I would not consider that average - I would consider missing a single round average/expected/tolerable. Missing 2 rounds might get 2 stars, etc. I would probably give someone who didn't miss a round, over a long game 4 stars. If they didn't miss a round in a doodle assassin, do they deserve 5 stars? Hell no.
If you want someone up and beyond in attendance, give them 5 stars if they took their turns fast and accordingly, not waiting until 23 hours is up or something. Of course a player can use as much time as he/she needs, but if you want to know a player that's above and beyond and will do *more* than what's expected merely of CC, then he/she should get a 5. That's the entire point. 5 is up and beyond what CC merely asks of players. 3 is what CC asks of players. Just as said, 3 is AVERAGE. It's already been said be the mods.
Ditocoaf wrote:Yeah... since a three is in the middle so it MUST be average, then a five is 100%-- you must be as good as physically possible. Screw 5 minutes, even. You should be instantaneous--after all, you don't deserve the best score possible unless you perform the best game possible. These things are 1 to 1.
I don't care what people like FabledIntegral think... if someone didn't do anything wrong, I'm not gonna dock them points. At least, that's how I'll operate until we get some official indication of what a 1,2,3,4, and 5 mean.
Ditocoaf wrote:FabledIntegral wrote:Ditocoaf wrote:FabledIntegral wrote:Indeed, friggin' average people, get it through your dense heads... 5 stars is NOT average.
So, most of the time my opponents don't miss a single round. Since this is most common, should they all get 3's?
Depends on your perspective. I would not consider that average - I would consider missing a single round average/expected/tolerable. Missing 2 rounds might get 2 stars, etc. I would probably give someone who didn't miss a round, over a long game 4 stars. If they didn't miss a round in a doodle assassin, do they deserve 5 stars? Hell no.
If you want someone up and beyond in attendance, give them 5 stars if they took their turns fast and accordingly, not waiting until 23 hours is up or something. Of course a player can use as much time as he/she needs, but if you want to know a player that's above and beyond and will do *more* than what's expected merely of CC, then he/she should get a 5. That's the entire point. 5 is up and beyond what CC merely asks of players. 3 is what CC asks of players. Just as said, 3 is AVERAGE. It's already been said be the mods.
That's the average number, as casually mentioned by andy, but it's not necessarily average play. That's why there's a thread asking for an official description of what the numbers mean in terms of an actual game.Ditocoaf wrote:Yeah... since a three is in the middle so it MUST be average, then a five is 100%-- you must be as good as physically possible. Screw 5 minutes, even. You should be instantaneous--after all, you don't deserve the best score possible unless you perform the best game possible. These things are 1 to 1.
I don't care what people like FabledIntegral think... if someone didn't do anything wrong, I'm not gonna dock them points. At least, that's how I'll operate until we get some official indication of what a 1,2,3,4, and 5 mean.
I scored an average amount of points on my test... so the prof gave me a score of 50%!
So am I. Once a player misses a turn, starts ranting in the game chat, or clearly is cheating, then the stars go down from 5.Bones2484 wrote:FabledIntegral wrote:5 is up and beyond what CC merely asks of players. 3 is what CC asks of players. Just as said, 3 is AVERAGE. It's already been said be the mods.
How do you rate "Fair Play" then? CC asks you not to cheat, thus not cheating = 3.
So if I am giving 5's to people who were pleasant to chat with, took their turns reasonably, and didn't cheat... I fail to see what I'm doing wrong by you.
WidowMakers wrote:I played several 1 v 1 games (not speed) and they were all over in 2 hours. Both parties played well and the games were fun. 5,5,5
WidowMakers wrote:If you give someone a 3,3,3 and they do nothing wrong and play fair, how do they get a 5,5,5?
Bones2484 wrote:Ditocoaf wrote:FabledIntegral wrote:Indeed, friggin' average people, get it through your dense heads... 5 stars is NOT average.
So, most of the time my opponents don't miss a single round. Since this is most common, should they all get 3's?
To get a 5 in a non-speed game they must take their turns within 5 minutes of the previous player ending their turn.
PLAYER57832 wrote:Bones2484 wrote:Ditocoaf wrote:FabledIntegral wrote:Indeed, friggin' average people, get it through your dense heads... 5 stars is NOT average.
So, most of the time my opponents don't miss a single round. Since this is most common, should they all get 3's?
To get a 5 in a non-speed game they must take their turns within 5 minutes of the previous player ending their turn.
See that is the whole problem with this system. This is YOUR idea, but it is not everybodies'. So, you give someone a 3 because they played reasonably ... someone else gives a 5 unless there is something wrong.
This systems takes the worst of the old system (the subjectivity) and makes it far worse. I suggested already that some sort of guidelines be installed, but really all this SHOULD have been thought out and discussed in the WIDE forum, not just a select few, BEFORE implementing the system. Now we have pain chaos.
I did not say a single 1v1 game I said several. Every time I went to another game for a turn, it was my turn. I did not have to wait. After all even if I did they were 24 hour games. So why would I not give the guy a 5 for being on time (ahead of time actually because we did not spend more than 7 minutes between rounds of a 24 hour clock). Played well and was smart about playing?Thezzaruz wrote:WidowMakers wrote:I played several 1 v 1 games (not speed) and they were all over in 2 hours. Both parties played well and the games were fun. 5,5,5
A RT casual 1v1 game that's done in 2 hours would not get a 5 in attendance from me... Someone doing the minimum expected does not deserve a maximum rating.
However I'm playing a 6 player World 2.1 game that's closing in on round 30, a few have missed one turn and most of the time we do a round per day and frequently we manage 2. These guys are on route to a 5 in attendance from me.WidowMakers wrote:If you give someone a 3,3,3 and they do nothing wrong and play fair, how do they get a 5,5,5?
If you award a 5,5,5 to someone just for showing up and not being an ass then what do you award the guy that takes all of his 30+ rounds quickly while being fun, helpful and present in the chat???
WidowMakers wrote:I did not say a single 1v1 game I said several. Every time I went to another game for a turn, it was my turn. I did not have to wait. After all even if I did they were 24 hour games. So why would I not give the guy a 5 for being on time (ahead of time actually because we did not spend more than 7 minutes between rounds of a 24 hour clock). Played well and was smart about playing?Thezzaruz wrote:WidowMakers wrote:I played several 1 v 1 games (not speed) and they were all over in 2 hours. Both parties played well and the games were fun. 5,5,5
A RT casual 1v1 game that's done in 2 hours would not get a 5 in attendance from me... Someone doing the minimum expected does not deserve a maximum rating.
However I'm playing a 6 player World 2.1 game that's closing in on round 30, a few have missed one turn and most of the time we do a round per day and frequently we manage 2. These guys are on route to a 5 in attendance from me.WidowMakers wrote:If you give someone a 3,3,3 and they do nothing wrong and play fair, how do they get a 5,5,5?
If you award a 5,5,5 to someone just for showing up and not being an ass then what do you award the guy that takes all of his 30+ rounds quickly while being fun, helpful and present in the chat???
What gets a 5 for attendance from you?Attendance: If a player is always their and never misses a turn then it is a 5 for me. Misses a turn = 4. Misses 2 turns = 1, Gets kicked for missing 3 = 0
Attitude: does not complain = 5, Yells a t someone to tell them they messed up with t a move that probably was OK = 4. Continually is a pain in the game chat = 2. Is the worst ever. Always complains, The dice are rigged, you suck, blah blah blah....=0
Fair Play: Plays the game within the rules=5, Breaks treaty or alliance early=3 continually breaks deals=1 is found out to have cheated and talked outside of game chat =0
Teamwork: Talks and works out plan ahead of time = 5. Mostly agrees with overall team choices but makes some other ill advised moves=4, Talks about move occasionally and might do poor attacking=1-3 (depending on frequency), Completely ignores all team choices and kills us = 0
That is how I would use the system. 5,5,5,5 is if a player does nothing wrong. If an avgerage player who is on time and plays fair and does not miss turns and talks int eh chat can only get a 3,3,3,3 How can anyone get a 5,5,5,5?
WM
WidowMakers wrote:What gets a 5 for attendance from you?Attendance: If a player is always their and never misses a turn then it is a 5 for me. Misses a turn = 4. Misses 2 turns = 1, Gets kicked for missing 3 = 0
Attitude: does not complain = 5, Yells a t someone to tell them they messed up with t a move that probably was OK = 4. Continually is a pain in the game chat = 2. Is the worst ever. Always complains, The dice are rigged, you suck, blah blah blah....=0
Fair Play: Plays the game within the rules=5, Breaks treaty or alliance early=3 continually breaks deals=1 is found out to have cheated and talked outside of game chat =0
Teamwork: Talks and works out plan ahead of time = 5. Mostly agrees with overall team choices but makes some other ill advised moves=4, Talks about move occasionally and might do poor attacking=1-3 (depending on frequency), Completely ignores all team choices and kills us = 0
That is how I would use the system. 5,5,5,5 is if a player does nothing wrong. If an avgerage player who is on time and plays fair and does not miss turns and talks int eh chat can only get a 3,3,3,3 How can anyone get a 5,5,5,5?
WM
FabledIntegral wrote:But it's absolutely ridiculous people are getting 5's across the boards. It's a friggin' universal system people, it's used in hotels, restaurants, movies, grades, etc. It should NOT be this hard to figure it out, even the mods have finally given GUIDELINES specifying that three is average, yet people are still too dense to figure it out that it's a UNIVERSAL SYSTEM.
Return to Archived Suggestions
Users browsing this forum: No registered users