Page 1 of 1

Incentive for no-card games

PostPosted: Fri Jun 06, 2008 11:00 pm
by Joshua Hayden
ISSUE: I notice that no-card games are becoming scant. The incentive to play these games might be low due to the length of these games, combined with the same point pay-off you could get in a much quicker (and more exciting?) game such as escalating, speed, etc.

BRAINSTORM: If the no-card game counts continue to lag, what about providing a point incentive to these games, particularly if they run over 50/100/200, etc rounds - which can happen fairly easily.

Thoughts?

Re: Incentive for no-card games

PostPosted: Fri Jun 06, 2008 11:13 pm
by Joodoo
So is this like giving more points to the winner?

Re: Incentive for no-card games

PostPosted: Sat Jun 07, 2008 12:04 am
by lancehoch
Try searching for AOR and Feudal War games. These are typically played with no cards, especially by the better players at those maps.

Re: Incentive for no-card games

PostPosted: Sat Jun 07, 2008 12:09 am
by Ditocoaf
I like my no-cards games.

Leve dem 'lone.