im just pointing out a complete chance for abuse in an AoR game.
ive just finished a dubs AoR: Magic, Game 2389484
heres what happened:
we (me and my partner) we going along fine and doing well, one apposing player was deadbeating while the other (yellow) was getting a few armies per turn, doing fine, collecting a resource pair and a few villages, blue(his partner) deadbeated! kicked for missing too many turns. yellow got all of his terits, as usual in a team game
BUT
he got an emormous bonus from his partner deadbeating, it was completely unfair. he went from getting 10armies per turn, to 60!
this took me and my partner by complete suprise, and added a completely unfair advantage to the other team, this cost us our game.
this is at great risk to abuse, whether its planned or not.
this needs to be addressed
i dont know what the solution is, suggestions will help
maybe just not give the other terits to the partner i dont know.
p.s. this may be a problem on other maps, AoR: Magic is just one i picked up on.
also i didnt use the form coz this aint a suggestion, just something to help people make suggestions on how to fix this unfairness
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a tacktic could be in the future, to just get both players to play and get a resouce pair and a village, then one deadbeats and leaves the other with a massive suprise attack army!
ABUSE!