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Keebs2674 wrote:giving away an opponent's position and strength in a fog of war game,
PLAYER57832 wrote:these may be your idea of "rules", but they are not the communty as a whole's ideas.
Indeed, it's an intended gameplay feature. I'm constanty amazed at just how many players don't get that and then waste their time whinging in the forums about how they lost to better players because they didn't understand how to best play the game.Thezzaruz wrote:That is fully legal by CC rules so no need to enforce it.Keebs2674 wrote:giving away an opponent's position and strength in a fog of war game,
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Thezzaruz wrote:
That is fully legal by CC rules so no need to enforce it.
Keebs2674 wrote:Thezzaruz wrote:That is fully legal by CC rules so no need to enforce it.
You obviously don't understand my point or the definition of an "unwritten rule".
Keebs2674 wrote:I'm not talking about the CC mods enforcing rules. I'm talking about the CC Community instituting a set of informal standards that people understand they should try to uphold in their games. I'm not here to set up my standards; I'm trying to suggest there should be some standards and to think about ways the community can informally enforce them.
I understand the point about the CC community not being able to agree on a common set of unwritten rules, but why not give it a shot? I'll bet we could agree on some things.
Keebs2674 wrote:I'm not talking about the CC mods enforcing rules. I'm talking about the CC Community instituting a set of informal standards that people understand they should try to uphold in their games. I'm not here to set up my standards; I'm trying to suggest there should be some standards and to think about ways the community can informally enforce them.
I understand the point about the CC community not being able to agree on a common set of unwritten rules, but why not give it a shot? I'll bet we could agree on some things.
virus90 wrote: I think Anarkist is a valuable asset to any game.
This is what private games and such are for. Find those who agree to play how you like and go for it ... but don't expect everyone else to agree.gp24176281 wrote: ... Ask for "house rules" that may be attached to a game. This set of "house rules" is than applied to the specific game, but without enforcing it. That way, your chances of playing with ppl that are like minded are much bigger. By the way, the ongoing argument if there are or not "unwritten rules" for the game, pops into the suggestions thread every once in a while (in different shapes). I believe it to be a big problem that should be solved, one way or another.
Keebs2674 wrote:Suiciding isn't a strategy. It's a sure way to lose. "Strategy" implies a method by which you try to win the game.
PLAYER57832 wrote:This is what private games and such are for. Find those who agree to play how you like and go for it ... but don't expect everyone else to agree.
Understand, I don't do any of these things... and would put folks who reveal FOW positions on my ignore list ...as I put those who use offensive language and such. That is appropriate. Asking the mods OR the CC "community" to enforce your particular rules -- no.
As for the individual changes, all of those have been proposed as rules changes in previous threads and rejected. Studying those threads would give you a decent place to start.
gp24176281 wrote:
PLAYER57832, I think I remember your name from other threads (on the same or close subjects). I can't understand the base for your objections. Why object to something that will make the game much more enjoyable to some and wouldn't harm u one bit.
gp
cicero wrote:Keebs2674
Firstly ...Keebs2674 wrote:Thezzaruz wrote:That is fully legal by CC rules so no need to enforce it.
You obviously don't understand my point or the definition of an "unwritten rule".
What is your/the definition of an unwritten rule?
cicero wrote:And secondly, and I'll admit I can't help myself here...
Keebs2674 wrote:I'm not talking about the CC mods enforcing rules. I'm talking about the CC Community instituting a set of informal standards that people understand they should try to uphold in their games. I'm not here to set up my standards; I'm trying to suggest there should be some standards and to think about ways the community can informally enforce them.
I understand the point about the CC community not being able to agree on a common set of unwritten rules, but why not give it a shot? I'll bet we could agree on some things.
... having agreed on these things would we write them down ?
Anarkistsdream wrote:Because we do... Try looking up old threads first. Every point you have stated has been run into the ground. Look through the history... Why should we have to have this talk AGAIN when it has clearly been discussed literally hundreds of times before?
Just because you weren't active in the forum doesn't mean we should have to do this again.
Keebs2674 wrote:Thezzaruz wrote:That is fully legal by CC rules so no need to enforce it.
It's a rule that's not among the CC rules as laid down by the Administrators. Thezzaruz's philosphy is that anything goes if it's not against the official rules. I'm arguing that that shouldn't be the case.
PLAYER57832 wrote:gp24176281 wrote:
PLAYER57832, I think I remember your name from other threads (on the same or close subjects). I can't understand the base for your objections. Why object to something that will make the game much more enjoyable to some and wouldn't harm u one bit.
gp
You asked, here is my answer:
Every time a new option is posted, it actually divides the community more. For each choice, you have to decide what to select ... and, because people have their favorites or just want to limit the games they look at when finding games (via game finder), it tends to limit who plays who more.
Right now, you have freestyle versus sequential, various game types, fog versus no fog and, if you are premium, speed versus casual AND you have multiple maps. There are a couple of other ideas floating around already approved, but not yet implemented. (infected nuetrals, for one)
Also, each choice just takes space on the start game/find game screens.
For both these reasons, new types should only be implemented in very cautious, limited fashion when they truly present something UNIQUE that cannot be done in other ways. Your "house rules" can be implemented easily by creating a group of friends who play the way you like. It might take time to establish a big list, but, really, all you have to do is ask folks who you play if they want to join your group.... and then play private games with those folks.
There are other reasons, but I will leave that for the mods.
Ultimately, the only opinion that really matters is Lack ... and, to a point, the mods because I believe they serve as kind of "gatekeepers" for Lack -- advising him when NEW ideas are presented and such.
As for having checked the forum ... don't just check "house rules", but look for threads on the individual ideas. Your complaint about suiciding was addressed just a couple of days ago. (in the thread something like 2 week suspension for suiciders).
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