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Longer log

PostPosted: Thu Apr 24, 2008 2:25 am
by Arachnophobia
I hated this ever since they limited the log size. But whats even more hateful is that its limited it to a number of lines apparently. Thats no good. Seriously. I just started playing more fog of war games and im really arsed when I want to see what others have attacked and which bonusses they got but I cant because the log got a bit spammed and swoooosh information is gone. So therefore, my suggestion is:

Concise description:
  • Limit the game log size NOT by number of lines, but by rounds. That should definately be doable. Ideally, it should atleast include the ongoing round and the round before so one can see of any player what he has done last (esspecially in freestyle games...).

This will improve the following aspects of the site:
  • Gameplay, strategy for those that arent online 24/7 and thus are able to watch the others while they play (and not loose game log data that way...).

Re: Longer log

PostPosted: Thu Apr 24, 2008 2:47 am
by yeti_c
You can press the "full log" button - that then downloads the whole log into your log box?

C.

Re: Longer log

PostPosted: Thu Apr 24, 2008 4:32 am
by greenoaks
yeti_c wrote:You can press the "full log" button - that then downloads the whole log into your log box?

C.
is there any reason it can't show the last two rounds regardless of length instead of the last 30 lines or so.

Re: Longer log

PostPosted: Thu Apr 24, 2008 7:14 am
by lackattack
It's much easier to ask the database to give me the last 100 records for game 123 than to figure out how many records make up the current + previous round.

Re: Longer log

PostPosted: Thu Apr 24, 2008 7:17 am
by Arachnophobia
Wouldnt be hard to do a loop until you got the "Incrementing game to round" twice either :P

PS: Didnt know (and see) about the "Load entire log" button. Now I do and now I will use it :D

Re: Longer log

PostPosted: Thu Apr 24, 2008 7:31 am
by greenoaks
lackattack wrote:It's much easier to ask the database to give me the last 100 records for game 123 than to figure out how many records make up the current + previous round.
i thought you'd say that.

still, i like to see what i did last move and if anyone has attacked me since, there would be very little need for me to go back past my last move (2 rounds if its freestyle).

Re: Longer log

PostPosted: Thu Apr 24, 2008 8:49 am
by lackattack
Arachnophobia wrote:Wouldnt be hard to do a loop until you got the "Incrementing game to round" twice either :P


That makes for a lot more traffic between the database and the webserver, and takes processing time on the webserver, so there are performance reasons to make it a fixed number of records.

I think/hope that the load entire log feature will suffice, but perhaps it needs to be more visible...

Re: Longer log

PostPosted: Thu Apr 24, 2008 9:05 am
by PLAYER57832
Is there a way to lengthen it for just the games with 5 or more players? Those seem to be the ones with the biggest issue.

If everyone who plays the larger games has to press "load entire log", then I wonder if it sort of defeats the purpose of the automatic limit?

Re: Longer log

PostPosted: Thu Apr 24, 2008 9:38 am
by greenoaks
PLAYER57832 wrote:Is there a way to lengthen it for just the games with 5 or more players? Those seem to be the ones with the biggest issue.

If everyone who plays the larger games has to press "load entire log", then I wonder if it sort of defeats the purpose of the automatic limit?

that's what i have thought many a time as i play mostly 8 players.

Re: Longer log

PostPosted: Fri Apr 25, 2008 10:18 am
by lackattack
Right now the default length is 50. I guess we should make it depend on # of players?

I'll run a calculation on the average lines per round for games with different #s of players and post the results here...

Re: Longer log

PostPosted: Fri Apr 25, 2008 10:51 am
by yeti_c
lackattack wrote:Right now the default length is 50. I guess we should make it depend on # of players?

I'll run a calculation on the average lines per round for games with different #s of players and post the results here...


FWIW - BOB can handle any length dynamically so feel free to change it...

C.