Forgiven.
I have a clear logical understanding of how the ranking, feedback, (you name it) system works. However, I illogically attach too much value to others' feedback ratings when I'm scoping them out as opponents or teammates. It's a pain to click on each profile, and I often gauge the feedback ratings as scaled down numbers of how many games have been played. This is a summation of the issues that caused me to pose this topic for discussion.
I don't understand why feedback numbers are so much easier to access than overall record (I know this issue has been discussed at length elsewhere) when such a small fraction of games result in feedback. As we all know, most users will only post feedback if they have had an extreme (good or bad) experience. This is insufficient because most are not motivated to use it. Yet, feedback is one of two characteristics you can determine by looking at the list of players in a game. Given the importance the site creators put on the feedback rankings, it seems that its use should be emphasized.
Please notice, the title of the thread is ideas to increase feedback. I only posed the notification idea as an option.
I usually only post feedback if I've had a tough battle or conversation with other players. I also post negatives if they deadbeat. The feedback that I leave is often, but not always, reciprocated. Beyond this, I'm definitely not fishing for feedback. I just thought it useful to point out that we have a limited amount of information available at first glance, and I'm slightly annoyed that half of this information is overlooked, under-utilized, and, for the most part, meaningless.
Best,
Laci