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speed games and deadbeats

PostPosted: Fri Feb 22, 2008 10:51 am
by arkie
in speed games,i think there should be a 2 minute time limit for the first 4 rounds,also for the first 4 rounds anyone who misses a turn should not have his troops replenished for missing a turn,this deadbeat tactic is used and abused ,really slows down the game ,and also if they cannot make a move in 2 minutes during the first 4 rounds they should be kicked off the game,this will eliminate these deadbeat tactics and and will also provide a real speed game

PostPosted: Fri Feb 22, 2008 10:56 am
by newline
no.

PostPosted: Fri Feb 22, 2008 11:26 am
by iamkoolerthanu
klupar wrote:no.

PostPosted: Fri Feb 22, 2008 11:28 am
by Risktaker17
iamkoolerthanu wrote:
klupar wrote:no.

PostPosted: Fri Feb 22, 2008 11:44 am
by BENJIKAT IS DEAD
No.


The longer answer is that I would miss my own first turn too much (especially if going first after creating the game). I would have to check to see if the game had started far too often.

I also find the first turn on a bigger map is by far the most important in terms of setting your stall out for the rest of the game - if anything I would like MORE time for the first turn :)