ConquerMan Deploy Bug (merged topics) [Fixed]

* Bug: When a player's negative continent bonus equals 0 or goes below 0 the player seems unable to take a turn for the full hour, the game acts especially strange, and generally is not fun.
* Detailed Description: I was playing game 1396599 with a foe, knocked the other guy down to a point where he had 11 territories and a ConquerMan/Ghost -3 bonus (Netted to 0 armies). He evidently could not log in, and the game seemingly gave his 0 total armies to him 19~ times in rd 9. Similar situation in rd 10 (though it only cycled through 7 times).
A prior game, same map, with a different opponent (1391516 rd 7) had a similar problem where the opponent had "recieved" a net of -1 armies for his turn, it wouldn't let him do anything until his turn timed out. [according to chat log].
* Found Where: ConquerMan Map, though i suspect the glitch is more site-wide then map specific. Games 1396599, 1391516 [the first is the clearest example of the glitch].
* Detailed Description: I was playing game 1396599 with a foe, knocked the other guy down to a point where he had 11 territories and a ConquerMan/Ghost -3 bonus (Netted to 0 armies). He evidently could not log in, and the game seemingly gave his 0 total armies to him 19~ times in rd 9. Similar situation in rd 10 (though it only cycled through 7 times).
A prior game, same map, with a different opponent (1391516 rd 7) had a similar problem where the opponent had "recieved" a net of -1 armies for his turn, it wouldn't let him do anything until his turn timed out. [according to chat log].
* Found Where: ConquerMan Map, though i suspect the glitch is more site-wide then map specific. Games 1396599, 1391516 [the first is the clearest example of the glitch].