I've come up with a way to punish deadbeaters and multis! (3/4 joking here).
* Suggestion Idea:
When someone merits punishment, lower the success rate of their dice by an amount and duration proportional to the offense/number of offenses. This is very delicate and may result in the loss of a number of players from the game until the correct balance is found.
* Specifics:
For each offense, a dice penalty (a reduction in max dice roll) and a duration is given.
Offense:
- Warned multi: 5%, 1 week
- Busted multi (first offense): 25% + 5% for each multi account, 1 week + 1 week for each multi account.
- Busted multi (repeat offense): 50% + 10% for each multi account, 1 month + 1 week for each multi account. Yes this one is harsh.
- Missed turn: 5% on next turn only
- Missed turn (repeat offense in same game): 5% for game on second offense, 10% for game on third offense
- Deadbeat: 10% on next game
- Deadbeat (repeat offense) 10% + 5% for each previously deadbeat game, 1 week
* Why it is needed:
Because it is would be good to have retribution!