Number of Dice options

I am pretty sure the idea must have been discussed before but a quick forum search and a check on the To-Do list did not show it up. If it has been discussed in detail then please provide me a link and i will gladly read it all...
Anyhoo, we all have times were we curse the dice... like everyone else I just hate it if I planned a big move, begin my battle with odds like 15 to 3 just to end up not winning this no-brainer battle... or even worst, you have broken though the defense and are about to whack a bunch of 1-army countries and even though its 20 against 1 a bunch of these 1s are able to take out 2 to 3 of your army each before you can progress... its just not very realistic but its what you get with a max # attack dice of 3 and a max # defense of 2.
So my suggestion: how about there is a game option (added to the Start a Game options) to change the maximum number of dice for both attacker and defender. This is not a choice per attack (although that might also be interesting) but a fixed number for the entire game. For instance maximum of 5 attack dice and 3 defence dice or even more extreme max of 7 attack and max 5 defend. I am sure someone can do the math to see if the basic odds of the game will change dramatically and prevent that. In general I feel that there must be a way that we can come up with max pairs (3-2, 4-3, 5-4, 7-5, 9-6, etc, etc) that would still give a mathically sound game but at the same time would lower the chance of freak occurences like 9 to 1... 9 does not win... An additional benefit would be that large battles would be over quicker...
Anyhoo, we all have times were we curse the dice... like everyone else I just hate it if I planned a big move, begin my battle with odds like 15 to 3 just to end up not winning this no-brainer battle... or even worst, you have broken though the defense and are about to whack a bunch of 1-army countries and even though its 20 against 1 a bunch of these 1s are able to take out 2 to 3 of your army each before you can progress... its just not very realistic but its what you get with a max # attack dice of 3 and a max # defense of 2.
So my suggestion: how about there is a game option (added to the Start a Game options) to change the maximum number of dice for both attacker and defender. This is not a choice per attack (although that might also be interesting) but a fixed number for the entire game. For instance maximum of 5 attack dice and 3 defence dice or even more extreme max of 7 attack and max 5 defend. I am sure someone can do the math to see if the basic odds of the game will change dramatically and prevent that. In general I feel that there must be a way that we can come up with max pairs (3-2, 4-3, 5-4, 7-5, 9-6, etc, etc) that would still give a mathically sound game but at the same time would lower the chance of freak occurences like 9 to 1... 9 does not win... An additional benefit would be that large battles would be over quicker...