1756284815
1756284815 Conquer Club • View topic - Cascading turns:0Missed [24H/T], 1Mis [18H/T], 2Mis [12H/T]
Page 1 of 1

Cascading turns:0Missed [24H/T], 1Mis [18H/T], 2Mis [12H/T]

PostPosted: Tue Nov 27, 2007 10:04 am
by Metallic
That way decrease game turteling by noobs or as a strategy to a minimum.

This will make the game much more fluid.
And will limit the pain from a maximum 72 hours slow down to only 54 hours of suffering due to inactivity.

Thankx.

PostPosted: Tue Nov 27, 2007 10:44 am
by Twill
An interesting idea, but it would just decrease the amount of time people have to get back from vacation if they are missing it for genuine reasons.

It would be effective against deadbeats, but would punish people who are away legitimately. That being said, they still have 54 hours to figure things out.

Could work really well with a vacation setting....

interested to see what other people say

Have a good one
Twill

PostPosted: Tue Nov 27, 2007 11:23 am
by max is gr8
Some people only have access during the week, if this was restricted to set games only it could work

PostPosted: Fri Nov 30, 2007 10:41 am
by Metallic
anything?