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remove fog of war for eliminated players

Posted:
Thu Nov 15, 2007 11:03 am
by Flybigd
This will allow an eliminated player to watch the game to the end instead of just seeing all question marks.

Posted:
Thu Nov 15, 2007 11:04 am
by Herakilla
and allow players to play with their "friends" who deadbeat then use the "friend" to see whos where
by friend i mean multi

Posted:
Thu Nov 15, 2007 11:10 am
by yeti_c
Yeah - too much scope for abuse here I'm afraid.
C.
hmmm...

Posted:
Fri Nov 23, 2007 1:59 am
by Piestar
Absolutely. However being able to see the Game Log in the clear, AFTER the game has ended, would be nice.
I simply don't know if it's possible...

Posted:
Fri Nov 23, 2007 2:15 am
by The Weird One
I agree with piestar
Re: hmmm...

Posted:
Fri Nov 23, 2007 4:06 am
by yeti_c
Piestar wrote:Absolutely. However being able to see the Game Log in the clear, AFTER the game has ended, would be nice.
I simply don't know if it's possible...
It already happens...
C.
ack

Posted:
Fri Nov 23, 2007 4:52 am
by Piestar
I'll be darned, you're right. I was so sure I checked, and it didn't... The magic Yeti strikes again... thanks!
Re: ack

Posted:
Fri Nov 23, 2007 5:09 am
by yeti_c
Piestar wrote:I'll be darned, you're right. I was so sure I checked, and it didn't... The magic Yeti strikes again... thanks!
It didn't always happen - the FOW code was upgraded about a week after it was put in with this change...
C.

Posted:
Fri Nov 23, 2007 8:06 pm
by Gilligan
It would also induce cheating, telling active players who has what and where.
A Very Good Option for "FOG OF WAR" Games

Posted:
Thu Feb 28, 2008 1:18 pm
by ClockworK
I was discussing with another player in a recent feudal war match (Fog On) about how annoying it is that when you are eliminated early from a Game with fog on (in his case, eliminated 1st in an intense feudal match), you can only chat..but cannot see how the game progressed, and exactly how it concluded.
This is frustrating because:
1) You played in the game, invested time, and would like to see how the other players handle the board layout
2) You, being a participant, influenced the game, and therefore it's outcome...and without doubt want to see how you impacted the board and/or possible winning player
I am sure many people can think of other reasons why it is frustrating. Sitting and chatting with others if fun and all, but since they cant tell you what is going on (in case their rivals got some important info!), and since the board is blank...you are left with nothing to do but curse yourself for losing.
So here is Our proposal:
---------------------------
When a player is eliminated in a FOG match, they should be given 2 options for their after-game participation:
1) CHAT ON / FOG STAYS
or
2) CHAT OFF / FOG LIFTED
--
This way, the eliminated player could either chat..and continue with the game banter...or they could watch the game finish, without being able to participate in the game chat (in order to not spoil /influence the game by seeing the board and yelling out positions etc).
I think this is a valid suggestion, and wonder what not only the game designers and mods think, but also the general public! I think this would enhance the gamers playing experience.
Thanks!!
ClockworK + DocDurdee

Posted:
Thu Feb 28, 2008 2:07 pm
by yeti_c
What about PM...
It would be simple to PM someone the data from the FOG...
Anyway - if it's a team game - you can still see your teams armies...
C.

Posted:
Thu Feb 28, 2008 6:01 pm
by insomniacdude
No. Wait like everybody else. Current participants are the only people who should see it. Anybody in the audience, whether you were previously in the game, do not get to see. It's kept this way for a reason. Eliminated players should get no special treatment as opposed to any other member of the audience.

Posted:
Thu Feb 28, 2008 7:48 pm
by pepperonibread
yeti_c wrote:What about PM...
Agreed. And it wouldn't work to just stop PM's between members of the game, because an eliminated player would just PM an unaffiliated (is that the right word?) player, who would then PM the still-active player. The only way this could work would be to revoke the players' PM privileges until the game ends.

Posted:
Fri Feb 29, 2008 8:25 am
by jennifermarie
revoking pm privileges could be very annoying if it lasts a very long time.
I really don't like this idea, the chance of abuse is just too much.
FOW and eliminated players

Posted:
Tue Apr 01, 2008 2:37 am
by CastorTroy
Can you make eliminated players exempted from FOW limitations?
I would like to see the map when I get eliminated from FOW enabled game. Even though I'm already eliminated, I still want to watch how the battles play out.
Re: FOW and eliminated players

Posted:
Tue Apr 01, 2008 3:03 am
by greenoaks
then you'd be able to tell one of the players remaining where everyone is.
Re: FOW and eliminated players

Posted:
Tue Apr 01, 2008 3:13 am
by CastorTroy
ya, but wouldn't you have to use the game chat to do that? That would really be an invite to the ignore list.
Re: FOW and eliminated players

Posted:
Tue Apr 01, 2008 3:46 am
by greenoaks
no, you could send them a pm, an email, tell them during class or many other ways. most of the ways would be very hard to prove happened.
Re: FOW and eliminated players

Posted:
Tue Apr 01, 2008 3:59 am
by CastorTroy
touche.
i guess that shoots down that. I really wanted to watch what's happening though.
Re: FOW and eliminated players

Posted:
Tue Apr 01, 2008 4:51 am
by greenoaks
yes it does. which is unfortunate because i would like to be able to see what is going on as well.
i would settle for a replay of the game after it finishes. one that had say 5 second intervals showing the turns so i could see the deployment and advancing of my opponents. i know i can read the log but seeing it would make it easier to comprehend.
Disable Fog of war after a player has been eliminated?

Posted:
Mon Dec 08, 2008 4:04 pm
by Sanguine Jack
Concise description:- Disable fog of war for a given player after that player has been eliminated
Specifics:- By disabling fog of war for a given player after he/she has been eliminated, you would allow them to watch the rest of the game, instead of just seeing a full map full of grey ? marks.
This will improve the following aspects of the site:- You would be better able to judge the skills of other players in the game, even those you did not directly border at any given point in the game (especially valuable for leaving more detailed feedback)
- you would be better able to understand what had gone on in the game, and evaluate you're strategy for future reference
Re: Disable Fog of war after a player has been eliminated?

Posted:
Mon Dec 08, 2008 4:07 pm
by MrBenn
Already suggested and rejected, on the premise that it is too open to abuse.
Re: Disable Fog of war after a player has been eliminated?

Posted:
Mon Dec 08, 2008 5:55 pm
by cicero
A very similar suggestion was made in the
Spectate option for fog of war games thread. Both this suggestion and that one are susceptible to intentional and unintentional abuse.
After Elimination

Posted:
Fri Sep 04, 2009 8:05 am
by brianvabeach
I think that after you are eliminated from a game, the fog of war should go away for you, that way you can watch the game progress ifyou desire.....especially in speed rounds.
Re: After Elimination

Posted:
Fri Sep 04, 2009 8:30 am
by 72o
It would be nice, but too many ways to cheat that way.
I've often thought the same about "railbirds", people that watch a game that aren't in it. It'd be nice to be able to see where everyone was, and what they were doing, but again, you could exploit the hell out of that with a multi. The last thing we need is more multis.