*Suggestion Idea: Deadbeat Scoring Policy Change to reimburse active eliminated players in multi-player games
*Specifics: Deadbeats should lose 2x points. 1/2 points go to winner (same total as now) and the other 1/2 is split equally and reimbursed to those players that were active till elimination, if applicable, even if the Deadbeating occurs after an active player's elimination.
If its only a 2-player game the Deadbeat will still lose 2x points, but the winner will still receive only 1/2 the points (same total as now).
*Why it is needed: Deadbeats negatively affect the game for everyone. Currently, only the winner benefits from someone Deadbeating. The other active players shouldn't be penalized for someone being unable or unwilling to complete games. This would discourage players from quiting in the face of defeat instead of fighting it out or from suiciding and quiting out of spite or any other behavior that would unfairly unbalance the strategic environment of the specific game. It would also discourage lower ranked players from turning over their armies to higher ranked friends in 2v2 battles.