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Countdown games

Posted:
Mon Sep 03, 2007 12:17 pm
by Dreamer
I suggest making a game with max 10 rounds for example (countdown sytem). Some territories would bring the player that owns it a certain number of points while others would bring negative points. The points a territory brings or takes away from you would be written next to its name. Holding continents including some negative territories would bring you big points at the end. I think my idea could get somewhere. For example, take the classic map: Hold Brazil=-3 pts at the very end (10 rounds?), Venezuela=+1pt, Argentina=+2pts, Peru=-1pt, if you hold all of Brazil=+30pts, something like that. What d'you say? There would be more territories holding negative pts than ones holding positive pts. So to win points you would either have to get and hold continents or protect your positive point territories till the end of the 10 rounds. Bad or good idea?
Countdown games

Posted:
Mon Sep 03, 2007 12:19 pm
by Dreamer
You can check game chat 813785 for other details.

Posted:
Mon Sep 03, 2007 12:33 pm
by misterman10
erm...
No

Posted:
Mon Sep 03, 2007 1:35 pm
by Burning Star IV
That would cause too much chaos over trying to get certain territories and avoid others, and even if holding an entire continent gives a bonus. On the same note, if one person wins in less than the set amount of turns, they could get screwed over by having a certain territory that subtracted points from them. All in all... thumbs down. No thanks.
Also, I think there's a certain format that needs to be used for suggestions...

Posted:
Mon Sep 03, 2007 1:40 pm
by ParadiceCity9
or you could just do a round-limit game...and who ever has the better strength according to greasemonkey is the winner


Posted:
Mon Sep 03, 2007 2:58 pm
by wcaclimbing
Bad idea.
That would require HUGE XML changes that no one would be willing to do.