I'm playing a few games on the new San Francisco map - which i like very much.
However, in one game, a player holds only Alcatraz. The concept of "no escape" from Alcatraz is cool, but basically this player cannot move. He is trapped. Basically, he has to "check" in to take his turn, but has no real incentive to do so. This is kinda wierd.
Any thoughts?
Thanks.