New Fog of War options

Concise description:
Third Fog of War where you only see what's on your borders and can't use game log to get around this
OR
Lots of settings to create a game that control what does or doesn't appear on the log and stats, such as
Specifics/Details:
How this will benefit the site and/or other comments:
When we create a game, this can be a third option to make players completely blind except to what's on their borders, or a set of options to customize how much information everyone has.
Third Fog of War where you only see what's on your borders and can't use game log to get around this
OR
Lots of settings to create a game that control what does or doesn't appear on the log and stats, such as
- option to show/hide how many spoils each player is holding
option to show/hide how many territories each player has
option to remove auto-deployments and awards for continent bonuses from game log
option to have the log state nothing except "YELLOW began deployment", "YELLOW began attacks", "YELLOW ended the turn" and so on.
Specifics/Details:
- Log doesn't show if a player conquered a territory, or how many they conquered, or if they were awarded spoils
- xxxxxxx
No territory count, no spoils count
Auto-deploy and bonuses awarded for continents not declared
Card trade ins, bonuses from them not declared
How this will benefit the site and/or other comments:
- It will make military intelligence a valuable commodity in these games and encourage people to interact/deceive (see any of the dozens of threads about revealing fog of war information)
- xxxxxxx
Fog of war is redundant except for the opening since players use deductive reasoning from continent bonuses and autodeployments, combined with number of territories owned to figure out what regions someone has.
When we create a game, this can be a third option to make players completely blind except to what's on their borders, or a set of options to customize how much information everyone has.