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Round limits: Change from final troop count to average count

PostPosted: Sat Jan 14, 2012 6:20 am
by SimplyObsessed
Concise description:
  • Applies only to games with round limits: When the round limit is reached, the game should take into account the average number of troops held across all rounds instead of just the number of troops in that final round.

Specifics
Either:
  • The system could count up the number of rounds each player has 'won' (ie how times each player has had the most troops at the end of the turn) and whoever has 'won' the most rounds wins the game overall at the end of the round limit. Or,
  • The system could add up the number troops each individual player has had at the end of each turn, and then divide this number by the number of rounds producing the average number of troops each player has had at the end of each turn. Whichever player has the highest average wins.

How this will benefit the site and/or other comments:
  • I've seen a number of players, who have played the best game overall, get their stack auto assaulted by an unhappy third player - leading to the player that has led for most of the game and is therefore the more deserving winner ultimately lose the game. It would just make the game fairer, as it would stop people playing god and deciding who wins at the last minute after potentially hours of playing.

Re: Round limits: Change from final troop count to average c

PostPosted: Sat Jan 14, 2012 1:03 pm
by cookie0117
This way would stop the person who has played the best game by getting into the strongest position at the end from winning. Although I understand your point about bad sports.

Re: Round limits: Change from final troop count to average c

PostPosted: Sun Jan 15, 2012 2:47 pm
by chapcrap
Unhappy players can suicide at any point and in any game. I think it should stay the same.

Re: Round limits: Change from final troop count to average c

PostPosted: Wed Jul 18, 2012 5:44 pm
by agentcom
Not seeing much interest here ... REJECTED