1756268856
1756268856 Conquer Club • View topic - new points system for team games?
Conquer Club

new points system for team games?

Suggestions that have been archived.

Moderator: Community Team

Do you like maniacmath's idea? (It is better than mine)

Yes
5
56%
No - I prefer RobinJ's (unlikely)
0
No votes
I don't like either - keep the system the way it is
3
33%
I would prefer something else (please post any ideas)
1
11%
 
Total votes : 9

new points system for team games?

Postby RobinJ on Tue Mar 27, 2007 5:18 pm

Personally, I do not really mind how the point system works. However, I see so many people moaning, especially dugcarr1, about how it allows players like Blitz to have weak teammates in order to gain as many points as possible and very few doing anything about it.

So, this is my idea:
Currently, points in team games are calculated by adding together the scores of each player in a team and then calculating how much is won and lost like is done in ordinary singles.
Instead, to satisfy the moaners, why not calculate the amount lost and gained by every player individually but then dividing that by 2 so that it all averages out quite fairly. I'll give you an example as I know I haven't explained very well.

4 generals of 3000 playing a doubles game:
Points loss for one losing general is now: 3000(loser's score) / 3000 (winner's score) *20 / 2 = 10 points.
The winning generals would get 10 points off this loser and 10 points off the other giving 20. Currently, the points system would give the same result. However, my idea means that if one general was playing with a private, his/her points gain would still be exactly the same. Therefore, it does not matter who your teammate is. Unfortunately, this might mean better players avoiding weaker players all together.

Your thoughts? - feel free to slag me off about this but please give decent reasons.

Thanks.
Last edited by RobinJ on Thu Mar 29, 2007 10:45 am, edited 2 times in total.
nmhunate wrote:Speak English... It is the language that God wrote the bible in.


Highest Score: 2437
Highest Place: 84
User avatar
Sergeant 1st Class RobinJ
 
Posts: 1901
Joined: Mon Aug 21, 2006 1:56 pm
Location: Northern Ireland

Postby RobinJ on Wed Mar 28, 2007 5:01 pm

I'd love a few opinions on this, whether bad or good...
User avatar
Sergeant 1st Class RobinJ
 
Posts: 1901
Joined: Mon Aug 21, 2006 1:56 pm
Location: Northern Ireland

Postby spiesr on Wed Mar 28, 2007 6:55 pm

BAD
User avatar
Captain spiesr
 
Posts: 2809
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota

Postby maniacmath17 on Wed Mar 28, 2007 10:17 pm

good, but i think a better way would be first figure it the normal way, and then multiply for the % that your partner makes up of the total rating.

For example, partners with 3000 and 1000 beat a team of 2000 and 2000. The guy with 3000 would get 10 points and the guy with 1000 would get 30, instead of it being 20 and 20. For the losers do the same thing, although in this case it would be the same for both players since they each make up 50% of the total points.

With your system, this game would result in the guy with 3000 getting 14 total and the partner getting 40. That's not really fair to the losing team which each loses 27 points even though the combined scores were the same.
User avatar
Brigadier maniacmath17
 
Posts: 640
Joined: Sat May 06, 2006 8:32 pm

Postby Nikolai on Thu Mar 29, 2007 2:41 am

I like maniac's suggestion. I'm not sure if it won't lead to lots of whining about how lower ranked players are riding the skills of top players for points, but I don't think people will whine as much about lower ranked players. Plus, this has the effect of making it just as risky for a general to play against random pub teams including new recruits as it it for them to play against random pub groups in non team games. It's a good idea.
Sergeant 1st Class Nikolai
 
Posts: 423
Joined: Wed Jun 28, 2006 9:11 pm

Postby tanar on Thu Mar 29, 2007 6:06 am

GOOD idea. Full support

.
Captain tanar
 
Posts: 60
Joined: Thu Feb 23, 2006 6:24 am
Location: Finland

Postby RobinJ on Thu Mar 29, 2007 10:41 am

Sounds good maniacmath - I knew my idea had flaws as it was just a spur of the moment thing. I will create a poll on your idea :wink:
nmhunate wrote:Speak English... It is the language that God wrote the bible in.


Highest Score: 2437
Highest Place: 84
User avatar
Sergeant 1st Class RobinJ
 
Posts: 1901
Joined: Mon Aug 21, 2006 1:56 pm
Location: Northern Ireland

Postby alster on Thu Mar 29, 2007 2:29 pm

I concur with maniac's suggestion.

The drawbacks would of course be that higher ranked players would not lose points as easily though. The current system is good in that sense, it keeps scores down.
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
User avatar
Sergeant 1st Class alster
 
Posts: 3083
Joined: Sun Apr 02, 2006 12:35 pm
Location: Sweden...

Postby Nikolai on Thu Mar 29, 2007 4:08 pm

I think you're missing something, alstergren. This system would actually make higher ranked players lose points more easily, since the points are taken away from the losers in proportion to points contributed.
Sergeant 1st Class Nikolai
 
Posts: 423
Joined: Wed Jun 28, 2006 9:11 pm


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users