Moderator: Community Team
IcePack wrote:I strongly dislike this suggestion. If I know it goes x rounds and one with most troops win I'd just sit around even more hoarding my troop.
Stalemates are part of the game, until someone gets good dice or impatient. As a freemium I see how it's annoying to tie up a game but that doesn't mean the game itself your playing is bad cuz it's a stalemate.
IcePack
TheForgivenOne wrote:If you don't like stalemates, don't play games that result in stalemates??
I've been on this site for almost 2 years, and i have only ever been in about 3 games that went 100+ rounds. 1 being a Hive game.
If you hate the fact you get into quite a few stalemate games, stay away from the options that result in stalemates.
mc05025 wrote:TheForgivenOne wrote:If you don't like stalemates, don't play games that result in stalemates??
I've been on this site for almost 2 years, and i have only ever been in about 3 games that went 100+ rounds. 1 being a Hive game.
If you hate the fact you get into quite a few stalemate games, stay away from the options that result in stalemates.
yes I know, if I hate stalemates I can play chess. Come on guy stay to the object.
I do not want to stay out of a lot of settings because of the stalemates. There are not a lot (because a lot of players can not play good enough) games that ends to a stalemate so it is not such a big problem. But I think it is an improvement to set an end at the games.
mc05025 wrote:At that time there are three ways for a stalemate to end.
First, someone get very bored and lose his turns
Second, someone get very bored and suiside.
Third, the players agree to make an other game and give the stalemated game to the winner of the second game.
saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
mc05025 wrote:THE PROBLEMS WITH THE STALEMATES
In many games with more than 3 opponents (or sometimes 3 are enough) the best for everyone is not to make attacks and just collect troops. That happens more at no spoils games and flat rate games but it is also a posible to find it at escalating games at big maps. The most of them are going to be a stalemate.
At that time there are three ways for a stalemate to end.
First, someone get very bored and lose his turns
Second, someone get very bored and suiside.
Third, the players agree to make an other game and give the stalemated game to the winner of the second game.
In my opinion a stalemate should end in favor of the strongest player. So I will suggest a new rule.
The game ends when a player collect x troops at the round y and it is x*y>50000. If two or more players reach that number of troops at the end of the y round the one with the most troops wins.
So at the average maps (not very small, not very big) and no spoils or flat rate settings, the games will start to be interesting again at the round 50-80. The players will start to fight the strongest but not very much etc etc.
That rule will not make any difference at normal games as the number 50000 is very high.
mc05025 wrote:I do not think that there is no problem with the stalemates.
Obviously you have no problem because you are premioum and you do not care at all if a game end to a stalemate or you do not play with good players (so with bad players there is no stalemate) or you are not a good player (so you get out before the stalemate)
But for players who cares about every game there is a big problem I think.
Look at Kiron 's games. He is stack with 2 stalemates and a third stalemate is ready.
In the half of my games (with flat rate setting) there is the fear of a stalemate.
The only solution I can see is playing escalating games or at maps with an object (which is something like what I propose, a condition with which you do not have to kill everybody in order to win).But it is pitty to avoid the most of the maps and that works only for freestyle
mc05025 wrote:THE PROBLEMS WITH THE STALEMATES
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
Evil Semp wrote:I think saying the player with the most troops over simplifies who the strongest is. Player A has 1 more army then player B, but player B has 10 more countries. Who is stronger?
I don't like this idea.
owenshooter wrote:so, you want to somehow get rid of poor play on the site? never going to happen... stalemates, intentional missed turns, troop building and poor play are just some of the reasons i moved to primarily team games after one week on CC... you can never eliminate poor play, so this suggestion will never work...-the black jesus
mc05025 wrote:I did not get satisfied with your answers at all.
owenshooter wrote:so, you want to somehow get rid of poor play on the site? never going to happen... stalemates, intentional missed turns, troop building and poor play are just some of the reasons i moved to primarily team games after one week on CC... you can never eliminate poor play, so this suggestion will never work...-the black jesus
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
mc05025 wrote:please do not be off topic Joshy.
and grow up
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
JoshyBoy wrote:
Well, that's just tough. None of us give two monkey's nuts about "satisfying you".
JoshyBoy wrote:Well, that's just tough. None of us give two monkey's nuts about "satisfying you".
JoshyBoy wrote:mc05025 wrote:I did not get satisfied with your answers at all.
Well, that's just tough. None of us give two monkey's nuts about "satisfying you".
As much as me and the black jesus don't see eye-to-eye most of the time, I agree wholeheartedly with him, and you should listen to him.owenshooter wrote:so, you want to somehow get rid of poor play on the site? never going to happen... stalemates, intentional missed turns, troop building and poor play are just some of the reasons i moved to primarily team games after one week on CC... you can never eliminate poor play, so this suggestion will never work...-the black jesus
mc05025 wrote:Do not give any further advises neither say your opinion about who is wiser
end of story, I will not reply again
drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?
Return to Archived Suggestions
Users browsing this forum: No registered users