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Assassin Games............

PostPosted: Sat Feb 17, 2007 5:34 pm
by 2dank
I like it adds a new twist but............... I think it would play better if.

Say Blue has Green as his target. Blue attempts to kill off Green but fails by 1 army. Red comes in and kills Green's last 1 army. Instead of Blue winning right there. Blue should now have to earn the win by killing everyone in the game like normal. I feel it would make for a better game all the way around.




Just my 2 cents. Take it for what it's worth.

Thanks for your time. Please post your thoughts! :D

PostPosted: Sat Feb 17, 2007 5:50 pm
by ::DFC::Odie1978
Well I know its the normal style, but I like this twist... and well maybe we will se what happens

PostPosted: Sat Feb 17, 2007 6:05 pm
by Dr. Jim
I like it this way. In this way, Red can fortify around green to protect him (I've done that earlier today). It means you will not kill someone whom you haven't been told to.

PostPosted: Sat Feb 17, 2007 6:05 pm
by salr15
I think it would play better if.


You think? Doesn't seem like it from your game play :lol:

PostPosted: Sat Feb 17, 2007 6:22 pm
by DiM
i've proposed something similar in risk variations thread. here: http://www.conquerclub.com/forum/viewto ... 296#229296

i like it.

PostPosted: Sun Feb 18, 2007 11:36 pm
by 2dank
well it seems there are others who feel this could use some tweaking.



http://www.conquerclub.com/forum/viewtopic.php?t=13251