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Allow drop of 1v1 games if player deadbeats 1rst turn POLL

PostPosted: Mon Nov 08, 2010 3:57 pm
by PLAYER57832
Concise description:
If a player deadbeats on the very first turn, there should be an option to just drop the game

Specifics/Details:
If the first person deadbeats, the other player may drop the game. Either the person who deadbeats loses 2 points or no points are lost. In either case, the person who drops the game gains nothing..

This might apply only to regular games, not speed games (it's easy to get distracted and miss your turn in a speed game), but I leave that up the "peanut" gallary to decide, since I don't play them any longer.

How this will benefit the site and/or other comments:
I cannot remember any time when someone deadbeat the FIRST turn and it would up being a decent game. Usually, it seems to be newer players who decide they don't like the map or some such.

I normally don't care much if someone misses. However, if someone cannot be bothered to show up for the first turn, its just wasting everyone's time. In other game types, one person can deadbeat and the game will absolutely change, but you still have a game. Basically, you have a second "nuetral". In 1 vs 1, the game becomes a "waiting game".

Occasionally, people try to do this for "strategy". That is just plain annoying and rather unsportsmanlike, even if it is perfectly "legal". It is particularly irritating in a 1 v 1 game. This would discourage the dilly-dallying tactic, only in 1 v 1, but not prohibit it. (and this tactic is one reason why my initial suggestion was to have no points gained or lost)

If someone wants to keep playing, there is no reason they cannot. This is just an option.

I did forget about the "oops I don't like this drop, I'll just deadbeat" group. They are why I added in the point loss option.

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Mon Nov 08, 2010 8:39 pm
by blakebowling
I agree, but what if 1v1 games are worth no points if a player deadbeats without taking a turn. I don't like the option of getting out of the game early, however not awarding free points due to no-shows is a good idea.

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Mon Nov 08, 2010 10:27 pm
by spiesr
If they are not worth points in this scenario then players can just not take any turns if they don't like the drop and not lose any points for it...

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Mon Nov 08, 2010 11:56 pm
by TheForgivenOne
blakebowling wrote:I agree, but what if 1v1 games are worth no points if a player deadbeats without taking a turn. I don't like the option of getting out of the game early, however not awarding free points due to no-shows is a good idea.


This "no points in 1v1 if person deadbeats first 3 turns" would in essence make point dumping harder.... in a way..... okay it does in my mind.

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Tue Nov 09, 2010 5:01 am
by Arama86n
spiesr wrote:If they are not worth points in this scenario then players can just not take any turns if they don't like the drop and not lose any points for it...


Excellent point.

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Tue Nov 09, 2010 7:18 am
by greenoaks
Arama86n wrote:
spiesr wrote:If they are not worth points in this scenario then players can just not take any turns if they don't like the drop and not lose any points for it...


Excellent point.

but if i don't like the drop in a 3-player match i must suck it up

screw that

all games are for points, all games matter

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Tue Nov 09, 2010 9:32 am
by PLAYER57832
TheForgivenOne wrote:
blakebowling wrote:I agree, but what if 1v1 games are worth no points if a player deadbeats without taking a turn. I don't like the option of getting out of the game early, however not awarding free points due to no-shows is a good idea.


This "no points in 1v1 if person deadbeats first 3 turns" would in essence make point dumping harder.... in a way..... okay it does in my mind.

This is a good point, but my experience is that they will do this anyway.

Maybe there should be a 2 point penalty to the opponent who misses the first turn? But no gain to the other player?

The other issue is that some people seem to use missing a turn as "strategy". I very much dislike that strategy, consider it rather unsportsmanlike, even though it is "legal".

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Tue Nov 09, 2010 9:48 am
by PLAYER57832
greenoaks wrote:
Arama86n wrote:
spiesr wrote:If they are not worth points in this scenario then players can just not take any turns if they don't like the drop and not lose any points for it...


Excellent point.

but if i don't like the drop in a 3-player match i must suck it up

A three-player game where one person leaves is still a game. Not the one you wanted, but a game. In a two player, if one person vacates, there just is no game at all.

As I said before, out of all my games (mostly 1 v 1), I can remember maybe 2 non-speed games where a player deadbeat a first turn and we actually had a game.

Besides, if someone WANTS to stick it out and get the points, they can. This is just an option, for those who would rather play than wait.

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Wed Nov 10, 2010 11:19 am
by PLAYER57832
spiesr wrote:If they are not worth points in this scenario then players can just not take any turns if they don't like the drop and not lose any points for it...

The more I think about it, the more I realize this won't be much of a problem. See, whether to drop the game is not up to the one who misses, its up to the opponent. In a 1 vs 1 game, a bad drop for you generally means a good drop for your opponent. What would really happen is that your oppenent would look and see a good drop and probably decide to play.

Or, if they quit, it would be because they did not wish to bother, the points were not worth waiting around. I would say that is up to them. In any case, its unlikely to reward poor sports.

Re: Allow dropping 1vs1 games when player deadbeats first t

PostPosted: Sun Nov 14, 2010 6:24 pm
by rdsrds2120
greenoaks wrote:
Arama86n wrote:
Excellent point.

but if i don't like the drop in a 3-player match i must suck it up

screw that

all games are for points, all games matter


I agree. I also agree with:
spiesr wrote:If they are not worth points in this scenario then players can just not take any turns if they don't like the drop and not lose any points for it...


Unless someone shows me a really good reason for this, I'm opposed.

-rd

Re: Allow drop of 1v1 games if player deadbeats 1rst turn PO

PostPosted: Tue Nov 16, 2010 3:04 am
by InsomniaRed
I really don't think this is going to be implemented because there will be too many complaints of people wanting their 'deserved' points, etc. Especially if this is only applied to 1v1 games. I dunno, I just think this suggestion has too many cracks in it to stay afloat.

Re: Allow drop of 1v1 games if player deadbeats 1rst turn PO

PostPosted: Tue Nov 16, 2010 3:44 am
by darth emperor
I don't think the penaly of 2 points would work.... if someone deadbeats in order to not loose any points (with the system you said), then they would preffer deadbeat and loose 2 points, than loose X points. That would make higher ranks to deadbeat more often, especially if they are playing with a low-rank... why to loose 35 points when i can loose 2?

Re: Allow drop of 1v1 games if player deadbeats 1rst turn PO

PostPosted: Tue Nov 16, 2010 5:42 am
by benga
You are not listening people,
the guy that stayed in game decides to drop the game or not
the one that missed a turn has no ruling in that.

Re: Allow drop of 1v1 games if player deadbeats 1rst turn PO

PostPosted: Tue Nov 16, 2010 9:13 am
by darth emperor
benga wrote:You are not listening people,
the guy that stayed in game decides to drop the game or not
the one that missed a turn has no ruling in that.

I got that.... but that means that players will deadbeat more often in order to see, if by casuality the other player drops the game... (if you are going to loose, let's deadbeat so you won't loose points or just 2 instead of 35)

Re: Allow drop of 1v1 games if player deadbeats 1rst turn PO

PostPosted: Tue Nov 16, 2010 11:03 am
by PLAYER57832
InsomniaRed wrote:I really don't think this is going to be implemented because there will be too many complaints of people wanting their 'deserved' points, etc. Especially if this is only applied to 1v1 games. I dunno, I just think this suggestion has too many cracks in it to stay afloat.

This would not be forced, it would only be an option. If someone wants the points.. just don't drop the game. It would not apply to other game types, because there are other players. Even if one person actually deadbeats, there is still a game.

Some folks might complain that something happened and they really did want to play. But, the answer then is just to start a new game.

Re: Allow drop of 1v1 games if player deadbeats 1rst turn PO

PostPosted: Tue Nov 16, 2010 11:09 am
by PLAYER57832
darth emperor wrote:
benga wrote:You are not listening people,
the guy that stayed in game decides to drop the game or not
the one that missed a turn has no ruling in that.

I got that.... but that means that players will deadbeat more often in order to see, if by casuality the other player drops the game... (if you are going to loose, let's deadbeat so you won't loose points or just 2 instead of 35)

This could be a problem, but only on certain maps. Also, if they do make a habit of it, those 2 points would start to add up (and 2 points was just a thought.. that could change, maybe a ratio of the overall points involved, say). What I see more often is lower rank players just deciding they will lose (even when they won't) and quitting without trying.