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In deadlocked games: allow switch to escalating spoils.

PostPosted: Wed Oct 27, 2010 1:30 pm
by carlpgoodrich
Concise description:
When a game is deadlocked, allow players to petition a mod to have the game changed to escalating spoils. Must be unanimous.

Specifics/Details:
  • Most games that become deadlocked (players just stockpile troops and not attack) do not use escalating spoils. If there were some way for the players to agree to switch to escalating spoils, these games might find a way to come to an end.
  • Once a game gets to a certain point (like the 100th round) the players can petition a mod to have the game changed to escalating.
  • The petition must be unanimous amongst the remaining players in the game.
  • The mod would then have the ability to change the settings in the game to escalating, starting with 4 troops.
  • Since all players will have a large number of troops at this point, it will take a while for the number of troops to become significant, but that will prevent the timing of this change from giving an unfair advantage to any player.

How this will benefit the site and/or other comments:
  • Most players hate these games. This would provide a possible way to end them without just waiting for people to deadbeat.

Re: In deadlocked games: allow switch to escalating spoils.

PostPosted: Fri Oct 29, 2010 2:41 am
by TheSaxlad
What counts as a deadlocked game, how would you work it out?

Re: In deadlocked games: allow switch to escalating spoils.

PostPosted: Fri Oct 29, 2010 4:36 am
by jonesthecurl
I think that's clear: there's over x moves, and all the players agreee it's a deadlock.
Good idea. I'd go for a lower number than 100.

Re: In deadlocked games: allow switch to escalating spoils.

PostPosted: Fri Oct 29, 2010 5:08 am
by Arama86n
Den som ger sig in i leken får leken tåla.

Re: In deadlocked games: allow switch to escalating spoils.

PostPosted: Fri Oct 29, 2010 5:27 am
by jaimito101
pretty good stuff, only, implementation would be hell so don't see it happening any time soon