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New Game Modes *Rejected*

PostPosted: Tue Sep 14, 2010 7:26 am
by brock-rock
I love how there are games like terminator and assasin but more might be better. Games like capitol were after the territory drop, you would place your home/base. To win you would have to take over a certain amount of capitols.

For two you would have to take over the other persons.
For three you would have to take over one.
For four you would have to take over two.
For five you would have to take over three.
Etc.

For team only your capitols count you can't combine capitols together.

Another idea would be mission. For Example the mission for a classic game might be, gain control of South America and America or gain control of europe. It could go on forever for every different map.

Re: New Game Modes

PostPosted: Tue Sep 14, 2010 10:13 am
by Darwins_Bane
capitols is already kind of around on certain objective based maps. and mission based risk has A) already been suggested, and B) i think it might be a little too close to real risk to be allowed. As well, mission based risk for up to 8 (or 12) players with each have several possible missions for each map would completely change the foundry process. It sounds almost like you should be visiting the foundry to see all this and try and contribute to a map there.

Re: New Game Modes

PostPosted: Sun Sep 19, 2010 4:48 am
by JoshyBoy
Probably best taking this idea over to the Map Foundry. I'll have to pop this thread into Rejected.