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Maps-of-the-week

PostPosted: Fri Jul 23, 2010 1:17 pm
by Queen_Herpes
Concise description:
  • Market two maps each week to the current members

Specifics/Details:
  • Highlight the map on the map list, perhaps with background yellow highlight surrounding it, or similar
  • Give each map a map-of-the-week status (currently 162 maps means each map gets map-of-week status at least 1 time each 1 and 1/2 years)
  • Post the maps-of-the-week on the homepage
  • Include in the announcements on homepage and in forum
  • Add a weekly contest which awards a special medal to the players who win the most games on those maps over a seven day period that starts on the day that the map is map-of-the-week.
  • Yours truly will start a random 1v1 game each day. The map chosen will determine which map will be the map-of-the-week.

How this will benefit the site and/or other comments:
  • Will help to generate some interest in the lesser-played maps
  • Could encourage players to pick up some maps that they otherwise chose against joining or starting
  • Might make the "join a game" list a little more eclectic (not filled with so many of the same maps)

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 1:17 pm
by Queen_Herpes
I will probably extend this suggestion to include "options-of-the-day" or "tip-of-the-day."

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 1:20 pm
by Army of GOD
La-carte-du-jour

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 1:35 pm
by Doc_Brown
Looks like we were thinking along the same lines! I posted a suggestion in your thread about making more maps seasonal only to have a map of the month. Do you think a map-of-the-day will generate enough attention? If you had a lot more going on surrounding the sponsored map, you might be able to generate more enthusiasm about it, but having a different map every day likely won't produce much of a bump in the map's popularity.

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 1:40 pm
by Queen_Herpes
Doc_Brown wrote:Do you think a map-of-the-day will generate enough attention? If you had a lot more going on surrounding the sponsored map, you might be able to generate more enthusiasm about it, but having a different map every day likely won't produce much of a bump in the map's popularity.


I think there would need to be equitable marketing of each map. Once-per-month would mean that we would cycle through the existing maps (assuming no new ones are added) in about 14 years. Once-per-day means each map gets a shot at the apple twice-per-year.

Something is better than nothing. Right now each map gets attention as a beta, then its just dropped into the alphabetical listing. There are some great and fun maps out there that could see more action by a simple marketing program called "map-of-the-day" as outlined in the Original Post.

Thank you for the comment.

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 2:06 pm
by Woodruff
Queen_Herpes wrote:Concise description:
  • Market one map each day to the current members

Specifics/Details:
  • Highlight the map on the map list, perhaps with background yellow highlight surrounding it, or similar
  • Give each map a map-of-the-day status (currently 162 maps means each map gets map-of-day status at least 2 times each year)
  • Post the map-of-the-day on the homepage
  • Include in the announcements on homepage and in forum

How this will benefit the site and/or other comments:
  • Will help to generate some interest in the lesser-played maps
  • Could encourage players to pick up some maps that they otherwise chose against joining or starting
  • Might make the "join a game" list a little more eclectic (not filled with so many of the same maps)
[/list]


I think this is a very good idea IF more is done with it. Just announcing a map as a "map of the day" doesn't do much for me personally...but if it were involved in something, then it might. I hesitate to say "tournament" because that would mean work for someone to organize it...but something to make it "fun".

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 3:20 pm
by Queen_Herpes
Woodruff wrote:
Queen_Herpes wrote:Concise description:
  • Market one map each day to the current members

Specifics/Details:
  • Highlight the map on the map list, perhaps with background yellow highlight surrounding it, or similar
  • Give each map a map-of-the-day status (currently 162 maps means each map gets map-of-day status at least 2 times each year)
  • Post the map-of-the-day on the homepage
  • Include in the announcements on homepage and in forum

How this will benefit the site and/or other comments:
  • Will help to generate some interest in the lesser-played maps
  • Could encourage players to pick up some maps that they otherwise chose against joining or starting
  • Might make the "join a game" list a little more eclectic (not filled with so many of the same maps)


I think this is a very good idea IF more is done with it. Just announcing a map as a "map of the day" doesn't do much for me personally...but if it were involved in something, then it might. I hesitate to say "tournament" because that would mean work for someone to organize it...but something to make it "fun".


How's this?

"[*]Add a daily contest which awards a special medal to the player who wins the most games on that map over a seven day period that starts on the day that the map is map-of-the-day."

I added it to the original post.

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 3:21 pm
by TheForgivenOne
Maybe turn it into Map of the week then?

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 3:50 pm
by Queen_Herpes
TheForgivenOne wrote:Maybe turn it into Map of the week then?


I thought about that, moreso for any difficulty that a daily contest would bring in terms of having someone who oversaw it on a daily basis. However, it would mean that of the 162 current maps, it would take 3 years to get through the whole list.

How about this:

Each map is "map-of-the-day" for 2 days and the contest runs for all games started on that map on those two days?

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 5:06 pm
by cairnswk
Queen_Herpes wrote:Concise description:
  • Market one map each day to the current members

Specifics/Details:
  • Highlight the map on the map list, perhaps with background yellow highlight surrounding it, or similar
  • Give each map a map-of-the-day status (currently 162 maps means each map gets map-of-day status at least 2 times each year)
  • Post the map-of-the-day on the homepage
  • Include in the announcements on homepage and in forum
  • Add a daily contest which awards a special medal to the player who wins the most games on that map over a seven day period that starts on the day that the map is map-of-the-day.
  • Yours truly will start a random 1v1 game each day. The map chosen will determine which map will be the map-of-the-day.

How this will benefit the site and/or other comments:
  • Will help to generate some interest in the lesser-played maps
  • Could encourage players to pick up some maps that they otherwise chose against joining or starting
  • Might make the "join a game" list a little more eclectic (not filled with so many of the same maps)


Now this idea has definite merit, and you have my full support for it. :)

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 6:21 pm
by Queen_Herpes
cairnswk wrote:
Queen_Herpes wrote:Concise description:
  • Market one map each day to the current members

Specifics/Details:
  • Highlight the map on the map list, perhaps with background yellow highlight surrounding it, or similar
  • Give each map a map-of-the-day status (currently 162 maps means each map gets map-of-day status at least 2 times each year)
  • Post the map-of-the-day on the homepage
  • Include in the announcements on homepage and in forum
  • Add a daily contest which awards a special medal to the player who wins the most games on that map over a seven day period that starts on the day that the map is map-of-the-day.
  • Yours truly will start a random 1v1 game each day. The map chosen will determine which map will be the map-of-the-day.

How this will benefit the site and/or other comments:
  • Will help to generate some interest in the lesser-played maps
  • Could encourage players to pick up some maps that they otherwise chose against joining or starting
  • Might make the "join a game" list a little more eclectic (not filled with so many of the same maps)


Now this idea has definite merit, and you have my full support for it. :)


How do you think I could make the concept of the contest more functional and easy to implement?

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 6:31 pm
by Woodruff
Queen_Herpes wrote:
Woodruff wrote:
Queen_Herpes wrote:Concise description:
  • Market one map each day to the current members

Specifics/Details:
  • Highlight the map on the map list, perhaps with background yellow highlight surrounding it, or similar
  • Give each map a map-of-the-day status (currently 162 maps means each map gets map-of-day status at least 2 times each year)
  • Post the map-of-the-day on the homepage
  • Include in the announcements on homepage and in forum

How this will benefit the site and/or other comments:
  • Will help to generate some interest in the lesser-played maps
  • Could encourage players to pick up some maps that they otherwise chose against joining or starting
  • Might make the "join a game" list a little more eclectic (not filled with so many of the same maps)


I think this is a very good idea IF more is done with it. Just announcing a map as a "map of the day" doesn't do much for me personally...but if it were involved in something, then it might. I hesitate to say "tournament" because that would mean work for someone to organize it...but something to make it "fun".


How's this?

"[*]Add a daily contest which awards a special medal to the player who wins the most games on that map over a seven day period that starts on the day that the map is map-of-the-day."

I added it to the original post.


I like it...but is a week long enough? I only mention this because most of my games last far longer than a week. This would be great for the "speed" and the "1-vs-1" guys, but not really anyone else. But I do like where you're going with it.

Perhaps a "map of the month" but specifically aim it toward the least-played map over the last year? That way (thanks to the month-long play the previous map would have received), it's highly likely to be a different map the next month. And even if it isn't, then some rule for "the same map can't show up in any one given year" or something like that could be part of it. And since it's aimed specifically at least-played maps, the fact that we'd only see 12 per year wouldn't be as significant, since the idea is to get some time on those maps not played often.

In fact, if it's a "map of the month", then I would suggest that both your idea AND the idea of a tournament using it would work, since it wouldn't be nearly the level of work in that case. So then it's getting hit in two areas.

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 7:00 pm
by Queen_Herpes
Woodruff wrote:
Queen_Herpes wrote:How's this?

"[*]Add a daily contest which awards a special medal to the player who wins the most games on that map over a seven day period that starts on the day that the map is map-of-the-day."

I added it to the original post.


I like it...but is a week long enough? I only mention this because most of my games last far longer than a week. This would be great for the "speed" and the "1-vs-1" guys, but not really anyone else. But I do like where you're going with it.


I think a week is probably the maximum. Any games started within the contest days would be allowed to be finished to count towards the "prize." There would be an issue for freemiums to get enough competition. Maybe the "victor" could be based on win percentage over the time period (with a minimum of 4 total games played)? It would probably need to be considering some players could easily roll off hundreds of speed games and even the best rt freemiums wouldn't be able to hit those numbers no matter what the time period is for the contest. Then considering the opportunity for a tie, there would need to be some kind of tournament unless the powers-that-be would allow multiple awards to be given. (I think they would, given how many were given out for Whack-A-Mod.)

Woodruff wrote:Perhaps a "map of the month" but specifically aim it toward the least-played map over the last year? That way (thanks to the month-long play the previous map would have received), it's highly likely to be a different map the next month. And even if it isn't, then some rule for "the same map can't show up in any one given year" or something like that could be part of it. And since it's aimed specifically at least-played maps, the fact that we'd only see 12 per year wouldn't be as significant, since the idea is to get some time on those maps not played often.


The only problem I have with going more than one week is this: What if the map really does suck and that is why no one plays it? Then we're stuck with a month of play on "The Hive." (Incidentally, I like the Hive, I just don't have 4 hours of my life to devote to a speed game on that map and I probably wouldn't want to start even more than one casual game on it. While "least played" is certainly a goal, its probably not fair to the mapmakers and to the maps that, say, are 13th from the bottom of the list who have made maps that may be a lot better than others (that don't get played because they have some aspect of "terribleness" that warrants their presence at the bottom of the list. I would think that I could exclude the 50 most popular maps (if that truly represents a good group of maps that are ALL frequently played) and attempt to randomly pull from the remaining 112 maps. I'd probably need to exclude the betas as well as some of the ones newly released from beta. That would leave about 100 maps to choose from. Given the fact that some players play weekends only/weekdays only and other players log off and on rarely over the course of a month, perhaps a month is better. That being said, I would think there would need to be more than one "map-of-the-month" again, out of fairness to the mapmakers and to the maps chosen. The question would be...how many maps each month?

Woodruff wrote:In fact, if it's a "map of the month", then I would suggest that both your idea AND the idea of a tournament using it would work, since it wouldn't be nearly the level of work in that case. So then it's getting hit in two areas.


A tournament specific to the map would be something any TD could do, but there wouldn't be an additional bonus awarded, methinks. Perhaps it could be an "official" tournament for the map-of-the-month or a series of "map-of-the-month" tournaments that take place throughout the month. Something for the Tournametn Organizers Committee to consider. Then, separately, there would be an award for the player with the highest win percentage over the course of time on that map. (I recognize a potential for abuse there, though.)

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 9:51 pm
by Night Strike
A think doing a daily event will become repetitive and stale fairly soon. Weekly or Monthly would make more sense for keeping the interest longer term.

Re: Map-of-the-day

PostPosted: Fri Jul 23, 2010 10:21 pm
by Woodruff
Queen_Herpes wrote:There would be an issue for freemiums to get enough competition.


Screw the freemiums. Yes, I'm serious, and I say that obviously as a freemium myself. They want to be involved in the contests that badly, they can pay up. That being said, I do think the "percentage of wins" idea is a good idea, though you'd want some minimum number of games completed perhaps to qualify. You should also include some sort of calculation for number-of-players-beaten-on-average, as well...that way the 8-player guys don't get screwed over by the 1-vs-1 guys.

Re: Map-of-the-day

PostPosted: Sat Jul 24, 2010 7:04 am
by Adow
How about MAPS-of-the-month? Ten maps can be used every month.

Re: Map-of-the-day

PostPosted: Sat Jul 24, 2010 11:17 am
by MichelSableheart
Putting multiple maps in the spotlight at the same time reduces the effect.

I like the idea of having a map of the week. It guarantees that a reasonable number of maps get under the spotlight during a year, without too much risk of overloading.

The main problem will be, IMO, how to get the map of the week under the attention of the users, though. Not many players look at the forums or the announcements, as far as I'm aware.

Re: Map-of-the-day

PostPosted: Sat Jul 24, 2010 11:44 am
by Queen_Herpes
MichelSableheart wrote:Putting multiple maps in the spotlight at the same time reduces the effect.

I like the idea of having a map of the week. It guarantees that a reasonable number of maps get under the spotlight during a year, without too much risk of overloading.

The main problem will be, IMO, how to get the map of the week under the attention of the users, though. Not many players look at the forums or the announcements, as far as I'm aware.


An announcement, at least, will appear on the homepage. Perhaps the map of the week could replace the cycling 9 maps on the home page or have a different location on the homepage. In addition, it could be advertised in the upper right of every page on conquerclub. Thoughts?

Re: Map-of-the-day

PostPosted: Sat Jul 24, 2010 3:20 pm
by Doc_Brown
I agree that a week is probably the minimum amount of time you'd want to focus on a specific map so that the concept doesn't get too stale. Two weeks might be even better. But instead of always selecting the least popular map, maybe the organizers can take the bottom 1/4 or so of the maps (about 40 at present) and choose a random one from that pool with the added requirement that each time a map is used, it is removed from the pool for a full year. It might not be completely fair to maps that are a bit less popular than average, but the idea is to bring attention to less popular maps anyway, and the ones that would miss out are already receiving a reasonable amount of play. Plus, if this works well, those maps might end up in the pool after a few months anyway!

Re: Map-of-the-day

PostPosted: Sat Jul 24, 2010 3:28 pm
by Queen_Herpes
Doc_Brown wrote:I agree that a week is probably the minimum amount of time you'd want to focus on a specific map so that the concept doesn't get too stale. Two weeks might be even better. But instead of always selecting the least popular map, maybe the organizers can take the bottom 1/4 or so of the maps (about 40 at present) and choose a random one from that pool with the added requirement that each time a map is used, it is removed from the pool for a full year. It might not be completely fair to maps that are a bit less popular than average, but the idea is to bring attention to less popular maps anyway, and the ones that would miss out are already receiving a reasonable amount of play. Plus, if this works well, those maps might end up in the pool after a few months anyway!


And, if 2 maps per week were chosen, it would be possible to cover 104 maps per year, taking care of the bottom 1/3 of maps (in terms of games played on the maps) Now the question is, will one week cover enough time and how easy/difficult will it be to query the database to see who made the highest win percentage/defeated the most opponents?

Re: Maps-of-the-week

PostPosted: Tue Aug 03, 2010 1:52 pm
by Queen_Herpes
Edited the original post to reflect Maps of the week, edit change from map-of-the-day.

Re: Maps-of-the-week

PostPosted: Fri Aug 06, 2010 4:13 am
by eddie2
queen this is a good idea but why not start a tourney. You could run it along the same lines as this one.

http://www.conquerclub.com/forum/viewtopic.php?t=103112

This will allow you to send out games,keep track of games with tourney stats addon. and if games run over the week that were started it wont matter.

Re: Maps-of-the-week

PostPosted: Fri Aug 06, 2010 7:55 am
by Qwert
And, if 2 maps per week were chosen, it would be possible to cover 104 maps per year, taking care of the bottom 1/3 of maps (in terms of games played on the maps) Now the question is, will one week cover enough time and how easy/difficult will it be to query the database to see who made the highest win percentage/defeated the most opponents?
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yes these is good,i think that they have empty space up where write COnquer Club. there can put maps images and to write >Maps of the Week<

Click image to enlarge.
image

Re: Maps-of-the-week

PostPosted: Fri Aug 06, 2010 10:11 pm
by Queen_Herpes
qwert wrote:And, if 2 maps per week were chosen, it would be possible to cover 104 maps per year, taking care of the bottom 1/3 of maps (in terms of games played on the maps) Now the question is, will one week cover enough time and how easy/difficult will it be to query the database to see who made the highest win percentage/defeated the most opponents?
--------------------------------------------------------------------------------------------------------
yes these is good,i think that they have empty space up where write COnquer Club. there can put maps images and to write >Maps of the Week<

Click image to enlarge.
image


I love it! Great addition qwert!

Re: Maps-of-the-week

PostPosted: Sat Aug 07, 2010 6:55 am
by natty dread
A map of the month could work. The site could have one weekend in a month when they offer free speed games for the map of the month. This way it would actually mean something, and once-in-a-month free speedgames wouldn't probably be too often to reduce the value of premium.