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Priority of attack choices

PostPosted: Tue Jul 06, 2010 3:35 pm
by erikiscool
Priority of attack choices

Concise description:
  • When more than one attack choice is available, have neutral countries be moved to last in the dropdown

Specifics/Details:
  • Change attack dropdown box for multiple attack choices - move neutral countries to last

How this will benefit the site and/or other comments:
  • This will save a lot of clicks especially in 1v1 games. I hardly ever want to attack neutral in 1v1 games

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 3:45 pm
by AndyDufresne
Hm, what about maps with a plethora of neutrals (such as the various conquest-style maps)---wouldn't reordering have a negative impact on the play of those maps?


--Andy

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 3:51 pm
by Bruceswar
AndyDufresne wrote:Hm, what about maps with a plethora of neutrals (such as the various conquest-style maps)---wouldn't reordering have a negative impact on the play of those maps?


--Andy



Not at all, since it would be the same just asking if you wanted to attack any other players first. Likely it would not change a thing.

P.S. This does not change anything with clickable maps.

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 3:52 pm
by AndyDufresne
I'm still not sold that alternate drop-downs would be user-friendly, and not appear as 'random'.


--Andy

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 3:54 pm
by phantomzero
AndyDufresne wrote:Hm, what about maps with a plethora of neutrals (such as the various conquest-style maps)---wouldn't reordering have a negative impact on the play of those maps?


--Andy


On maps like Feudal War or Epic, it could list 2 or 3 player territs and then the neutrals right below that. I think this would be a great improvement, but I think it would work even better with the dropdown colours that BOB provides.

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 5:15 pm
by Metsfanmax
AndyDufresne wrote:Hm, what about maps with a plethora of neutrals (such as the various conquest-style maps)---wouldn't reordering have a negative impact on the play of those maps?


--Andy


No, it wouldn't - during the beginning of the game obviously there's no impact since you don't border any enemies, and once you've reached the point where you do border enemies, you're probably more interested (or at least as interested) in those enemies.

That being said, statistically speaking it will not save many clicks - the only time a click is saved is when the very first territory listed is also the one you want to attack. That may happen some of the time, but not very often.

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 8:56 pm
by AndyDufresne
phantomzero wrote:
AndyDufresne wrote:Hm, what about maps with a plethora of neutrals (such as the various conquest-style maps)---wouldn't reordering have a negative impact on the play of those maps?


--Andy


On maps like Feudal War or Epic, it could list 2 or 3 player territs and then the neutrals right below that. I think this would be a great improvement, but I think it would work even better with the dropdown colours that BOB provides.


Drop down colors sounds like a better option for displaying information quickly, rather than reordering the list.


--Andy

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 9:48 pm
by Caymanmew
why dont everyone get clickes then know one will care the order

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 9:54 pm
by TheForgivenOne
Because not everyone uses Firefox and Google Chrome.

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 9:56 pm
by Caymanmew
TheForgivenOne wrote:Because not everyone uses Firefox and Google Chrome.


.... o ya :?

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 9:57 pm
by Caymanmew
WAIT GOOGLE CHROME YOU CAN USE CLICKES ON!

Re: Priority of attack choices

PostPosted: Tue Jul 06, 2010 11:56 pm
by TheForgivenOne
Never said they didn't. Thought my message was saying they could use Clickies. But many players use IE, Opera, etc. Or some don't go into the forums at all. Or if they do, they just go to the tourney threads.

Re: Priority of attack choices

PostPosted: Wed Jul 07, 2010 5:16 am
by Woodruff
erikiscool wrote:Priority of attack choices
Concise description:
  • When more than one attack choice is available, have neutral countries be moved to last in the dropdown
Specifics/Details:
  • Change attack dropdown box for multiple attack choices - move neutral countries to last
How this will benefit the site and/or other comments:
  • This will save a lot of clicks especially in 1v1 games. I hardly ever want to attack neutral in 1v1 games


I don't believe this will save many clicks at all. Consider that the ONLY time this will save ANY clicks is when the territory you happen to want to attack ends up at the top of the list. While the odds of that happening are improved to a very small degree by putting non-neutral territories at the top, I believe the confusion resulting from this would be more of a problem than the very few extra clicks happening now. Having the territories be ordered alphabetically really is the most elegant solution here, in my opinion.

Re: Priority of attack choices

PostPosted: Thu Jul 08, 2010 12:25 pm
by AndyDufresne
Lackattack I think is more inclined to integrate Tool/Enhancement-esque features into Conquer Club, so I'd convert this suggestion to one suggesting the use of color in the drop down menu corresponding to one's opponent's color.


--Andy