Dices are okay, but what about the battle?

Concise description:
Specifics:
This will improve the following aspects of the site:
- I'm not gonna complain at the dices, rather the "battle". I mean, imagine playing a game, and you're assaulting a region that has 1 troop, while you attack with 3. Let's say the results come out like: You: 2, 5, 6. Enemy: 6. So the enemy wins with his/hers 6, even though you had a 6 too, and even 11 points in total. Get where i want? What i suggest, is to set the battle outcome to the TOTAL intensity, rather than one individual troop. After all, troops in battle cooperate and fight together, right?
Specifics:
- Change battle outcome from individual troop intensity to total troops intensity
This will improve the following aspects of the site:
- More fair game.
- Less based on luck and more based on tactics.