- Works the same as an regular assassin game, just that none of the players know who their target is for the first, let's say, three rounds.
Specifics:
- Targets are established by the server when the game is initialized, so that an elimination before the targets are revealed will grant someone a victory.
- Of course, the residing assassin game type would still be available.
This will improve the following aspects of the site by:
- Creating a much more interesting variation on existing assassin games, particularly in speed ass-Doodles.
- Hopefully limiting the number of suicidal fools throwing away their troops before you get a chance to have your say.