Forced Truce for X rounds at start.

Posted:
Thu Jan 07, 2010 4:30 pm
by kampo
Concise description:Force a non-attack policy to build up troops at the start of the game.
- Truce for 3 rounds means that each player is not allowed to attack enemy, only neutrals for three rounds.
Specifics:- not sure if this would be a good idea. might be interesting to test.
This will improve the following aspects of the site:forgive me if this idea already exists, i searched a few times but found nothing on this subject.
Re: Forced Truce for X rounds at start.

Posted:
Thu Jan 07, 2010 4:37 pm
by padsta
what happens if someone drops a continent bonus,
that would be 3 rounds of extra men for him and the game would likely be over before anyone attacks
rediculous idea imo
Re: Forced Truce for X rounds at start.

Posted:
Thu Jan 07, 2010 4:43 pm
by kampo
when is the last time you got dropped a whole continent?
Re: Forced Truce for X rounds at start.

Posted:
Thu Jan 07, 2010 4:45 pm
by stahrgazer
kampo wrote:Concise description:
Force a non-attack policy to build up troops at the start of the game.
Interesting concept, but there are games such as AoR where you pretty much cannot attack opponents for three rounds.
Because some people might get dropped on bonuses in various maps, I'd be unlikely to play; enough luck is already involved.... but you could 'test' your idea by finding people to agree to a three-round neutrals-only truce on whichever maps; and play them.
Re: Forced Truce for X rounds at start.

Posted:
Thu Jan 07, 2010 4:46 pm
by SuicidalSnowman
Yeah, and if you want to have a say in where you deploy troops, we now have manual troop placement, which will give you similar results.
Also what about a map like AOR or Feudal? It would just be more troops on your home territory? Or doesn't count because of neutrals.
I don't know, seems bizarre to me.
BUT! what you can do is get some friends together, one of them must be premium, and play a private game, with the gentleman's agreement to follow your rules. Try it out, see how it works. That is what we are doing with Adjacent Attacks, and although it may never be implemented, we really enjoy playing this way.
Re: Forced Truce for X rounds at start.

Posted:
Thu Jan 07, 2010 4:57 pm
by kampo
well thanks for not shooting it down entirely

maybe a 'custom rules' game list.
that way you can start games with 'adjacent attacks' rules or 'truce for 3 rounds' rules and have people join them knowing that those games have certain rules to them.
Re: Forced Truce for X rounds at start.

Posted:
Thu Jan 07, 2010 8:48 pm
by The Neon Peon
kampo wrote:well thanks for not shooting it down entirely

maybe a 'custom rules' game list.
that way you can start games with 'adjacent attacks' rules or 'truce for 3 rounds' rules and have people join them knowing that those games have certain rules to them.
That sounds like a great idea for a usergroup.