Num. of Regions of Oponents in Fog Games

Posted:
Tue Dec 01, 2009 1:37 am
by nietzsche
In the new integrated lil bob, I can see how many regions a player has in the statistics even if i'm not next to him in all his territories, or some of themSpecifics:Game 5965224BOB doesnt do that, he showed you only the ones you were next to, maybe because he couldnt from the data he gathered or whatever, but it was better like that, having to go to the log and count last turns' # of regions minus conquered territories etc.WHY DID YOU MAKE ME WRITE ALL THAT? IM NO AN ENGLISH SPEAKER PLEASE FIX THINGS BEFORE I NOTICE.

Re: Num. of Regions of Oponents in Fog Games

Posted:
Tue Dec 01, 2009 7:27 am
by Tupence
For me, BOB shows both the number of territories that you can see, and the total number of territories your opponents have in a Fog game; I guess it does work by counting the number of territories lost and gained each round. Maybe you have an old version of BOB?
Re: Num. of Regions of Oponents in Fog Games

Posted:
Fri Dec 04, 2009 3:13 pm
by nray
I agree that in a "real" fog of war game, you shouldn't be able to calculate how many territories anyone has. You should see things like:
Player nray has begun their turn.
Player nray has finished their turn.
At least, if you can't see anything. You shouldn't know how many troops they get or how many territories they own or how many they took that turn. Clearly, if they deploy to a place you see, then you get the deployment messages, and if they take something you can see, then you see that.
At the same time, that's a *very* blind game, and I bet a lot of people would hate it. I'd say it's a good idea, though, just a new game style: Super Fog of War!
-nray
Re: Num. of Regions of Oponents in Fog Games

Posted:
Fri Dec 04, 2009 3:19 pm
by Snowgun
You can just look at the opponents last round in the log to count regions (+ or - terts taken in that turn), so all this really is, is a way to NERF fog games for Noobs who don't read the fucking LOG.
I think they should take it out personally, and make people LEARN strategy.
Whats next? The fucking MAP hilights possible castles in feudal that the opponents could be on in fog card games after drops? Jesus...
