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Win percentages figured into score?

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Re: Win percentages figured into score?

Postby The Neon Peon on Fri Jan 16, 2009 9:25 pm

joecoolfrog wrote:
The Neon Peon wrote:
The Neon Peon wrote:And if you want to make it EVEN MORE accurate, take that same equation and multiply your relative rank in right after the percentage of games won on a certain amount of players.

AHEM


Surely that would simply take us back to where we are now, players would have high win percentages but gain nothing extra because of choice of opponent - forgive me if I am missing something :D

Wrong. The relative rank of your opponent would affect your win percentage the same way as the amount of players you play.

So if you want to play all low ranks, fine. It will also affect your win rate. If a cook plays only colonel in 1v1s and has a 30% win rate, it will be much higher.
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Re: Win percentages figured into score?

Postby jpcloet on Sat Jan 17, 2009 9:49 am

Bones2484 wrote:Peon, how would you propose to handle terminator games, then?

Currently a "win" is considered taking out the final opponent still in the game. However, I've seen 8 person games where one person took out 6 only to lose to the 7th. The 7th is considered the "winner", while I'd consider the 1st player to have been more successful that game according to the rules of terminator.


How about a partial win?

Eliminations / (# of players -1)

So say 8 players, you eliminate 6 then get terminated you would get 6 / 7 th's of a win and so on and so on. Eliminate all players for full credit.
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Re: Win percentages figured into score?

Postby The Neon Peon on Sat Jan 17, 2009 10:55 am

jpcloet wrote:
Bones2484 wrote:Peon, how would you propose to handle terminator games, then?

Currently a "win" is considered taking out the final opponent still in the game. However, I've seen 8 person games where one person took out 6 only to lose to the 7th. The 7th is considered the "winner", while I'd consider the 1st player to have been more successful that game according to the rules of terminator.


How about a partial win?

Eliminations / (# of players -1)

So say 8 players, you eliminate 6 then get terminated you would get 6 / 7 th's of a win and so on and so on. Eliminate all players for full credit.

Good idea. Please visit viewtopic.php?f=4&t=75209 if you want to talk about it more. I put it in its own suggestion. This one has nothing to do with that suggestion.
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