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Thezzaruz wrote:An added thought.
If this is done then make it so that only deadbeating in the last 300-500 games or the last 9-12 months count. If a player changes their behaviour their record should show that IMO.
It turned into a stalemate and I didn't have time to stick around, so I deadbeated, and everyone greeted it graciously as opposed to someone who suicides instead. Is that what you want? People who will suicide other people so they are quickly eliminated so that their deadbeat score doesn't go up? I deadbeated because I had made plans to go to the gym with a friend. Even in casual games, the only thing this would possibly do would be to make players who could be fair and deadbeat (which I don't know why all you little whiners care so much about it, it's the GOOD way to get out of a game), suicide instead. Deadbeat is the best thing a player can do to get out of a situation; the only legitimate complaint about deadbeating is when someone does it right before they get eliminated. Otherwise, deadbeating saves a ruined game from other players.
bringiton4 wrote:It turned into a stalemate and I didn't have time to stick around, so I deadbeated, and everyone greeted it graciously as opposed to someone who suicides instead. Is that what you want? People who will suicide other people so they are quickly eliminated so that their deadbeat score doesn't go up? I deadbeated because I had made plans to go to the gym with a friend. Even in casual games, the only thing this would possibly do would be to make players who could be fair and deadbeat (which I don't know why all you little whiners care so much about it, it's the GOOD way to get out of a game), suicide instead. Deadbeat is the best thing a player can do to get out of a situation; the only legitimate complaint about deadbeating is when someone does it right before they get eliminated. Otherwise, deadbeating saves a ruined game from other players.
Why do we "whiners" care so much? Because of the people who deadbeat, 99.99% are not like the ones you described - they just leave without a word, in the middle of a game, RUINING it for everyone. Making someone wait 15 minutes is a long time indeed, in speed games.
Real-life happens sometimes - so if someone deadbeats a little, fine - less than 1-2% - no one is in SUCH stalemates as often as you describe. But if someone deadbeats regularly, we SHOULD know and that person SHOULD be shamed, because they DO ruin games
No, deadbeating is a way for a person to leave without disrupting the game. I don't care WHAT game you're in, deadbeating midgame is STILL a way to get out of suiciding. You will see a significant higher rate of suicides if you do what you suggest, so NO, I'm completely against it.
bringiton4 wrote:Tubaman,
Appreciate the thought - but what about doubles games? I love doubles - play them consstantly - on speed. Of course I want to know if my partner is prone to just leaving in the middle (as, trust me, many doubles players are)
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