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xxtig12683xx wrote:yea, my fav part was being in the sewer riding a surfboard and wacking these alien creatures.
shit was badass
Gold Knight wrote:Thanks for the summary Fitz, wish i could have taken a picture of my face when i thought Id have to read that entire master's thesis you just wrote...![]()
But agreed, most solid players stick to playing other good players. Eventually you get the player that gives 1's across the board for no reason, but it really doesn't matter because the true ratings received will eventually balance this out. The reason I liked the old feedback system was because there a pretty clear line if someone was being truthful in their feedback, and it was personalized. Generic one-word feedback doesn't really do justice for most players, and I would like to see more descriptive of why they get rated the way they do. Along with Bruce, I'd be willing to help out as well with these feedback issues if we were to revert back to the old system.
Queen_Herpes wrote:So your argument is this:
Most players deserve good ratings, Most players give out good ratings, Most players receive good ratings,
Therefore the rating system works.
I don't see the logic in that.
elfish_lad wrote:jefjef wrote:The Elf has spoken. Discussion over.
Please lock this thread.
Meh. Just stating my opinion and you know it funny man.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
jefjef wrote:elfish_lad wrote:jefjef wrote:The Elf has spoken. Discussion over.
Please lock this thread.
Meh. Just stating my opinion and you know it funny man.
Not being funny Elf. I agree.
jefjef wrote:elfish_lad wrote:jefjef wrote:The Elf has spoken. Discussion over.
Please lock this thread.
Meh. Just stating my opinion and you know it funny man.
Not being funny Elf. I agree.
king sam wrote:rutherfoo wrote:Snowgun wrote:Just want to throw this out here, regarding deadbeat tags....
If you are winning a game, and you have maybe 1-2 turns left before you finish the guy, and the guy just stops playing....Thats fucking deadbeating in my opinion, even if i kill them before they can miss all three turns..
just because I spent the time between his deadbeats to kill him off, and therefore finished the game before he could deadbeat the FULL 3 TIMES doesn't make him less of a deadbeat.
I think for future reference, the deatbeat tag should be ok if less than 3 turns were missed at the end of a game.
I think you would find that 70% of deadbeating happens at the end of the game but is cut short of 3 misses due to the other person using the time to finish them off.
I completely agree with this.
Submit a claim in suggs & buggs that for all accounting purposes the deadbeat definition should be refined to include this sort of thing. See if it is taken in, if it is then that situation will from now on be that, if not then deadbeat stays as a player that has missed 3 consecutive turns and was kicked from the game.
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