<Subject>:
* A mode of play that follows the Avalon Hill style of RISK
<Body>:
* Suggestion Idea:
Avalon hill has a couple of what I call new style risk games. These games involve many new features that I enjoy to play in real life. Some of the new features are credits (money), commanders or special units, cards that you buy or earn (this is different from the territory cards), special buildings that you place on a territory in order to gain specific advantages, multiple maps, an ability to destroy a whole entire content, eight sided dice, special battles that are done seperate from the normal battle, a "randomized" starting map in that some territories has a disadvantage, and much much more.
For reference, if someone wants to look this up:
http://en.wikipedia.org/wiki/Risk_2210 <-- My personal favorite
http://en.wikipedia.org/wiki/Risk_Godstorm <-- Sink Atlantis
http://en.wikipedia.org/wiki/Castle_Risk *not Avalon hill, but a good example
This would be an entertaining mode of play, that I believe that many can enjoy.
* Specifics:
I have no specifics yet, what I want to do is to get an OK from the community. Then I will create my own themed map (or use one of the already existing maps with permission) and create my own style of the new risk games.
After I develop a new board then I will come back here or create a new thread and post the specifics.
However with making this style, quite a bit of programing would be needed.
* Why it is needed:
I feel that CC is a great community, and I feel that I would like to share new modes of play to this community. If this mode is not liked, or it is viewed as too much that is alright, I will just play this style of risk in real life.