<Subject>: Mission Cards - I really hope this wasnt suggested and rejected already
* Concise Idea - Recently Played the Board game and we (Keredrex & Conquer122) got the idea of incorporatin the Mission cards ito the game...But NOT Getting a WIN For the Completed Mission ....Instead We designated a certain amount of Bonus men Awarded to the player
<Body>:
* Suggestion Idea: Mission Cards Worth Men Not Win
* Specifics: Certain Mission cards are More dificult so we figured..
Make all the (destroy ?Color? Player) Cards Worth an extra 5 men...
and the others 10.
Of course this was quick and needs further discussion but it was interesting and different.
Also certain missio cards can be fulfilled by another player...example 4 player game green gets destroy red player....but yellow finishes RED completing Greens mission... upon Greens turn he would be able to cash in that Mission card... along with any regular cards if he had a set.
unfortunately most maps don't have the (North America) for the Mission card - Conquer North America and Oceaia.... you could change it to read conquer 2 continents that don't share a border...
It should be 1 mission per player...and upon completion you would get another mission....
Also Making up missions could be great... you could have
mission hold a continent bonus for 3 straight rounds
mission conquer 4 territories in one round and control with 2 men in each
mission control only 4 territories
mission survive till the 10th round
mission hold the most territory without receiving a bonus
mission control 2 continents that don't share a border and not chained by controlled territory
it could be interesting what we come up with for missions
Point system should be small as to not unbalance game play...
* Why it is needed: I think those mission cards are awesome and can add a new level of play... Im sure we all had a moment when (only having 2 cards) we wished we had another 5 men...