1756243305
1756243305 Conquer Club • View topic - New Active Games list
Conquer Club

New Active Games list

Suggestions that have been archived.

Moderator: Community Team

New Active Games list

Postby insomniacdude on Wed Oct 24, 2007 12:30 am

There's a problem with the Active Games list now. It lists games in which you currently have a turn, and the time remaining. That's brilliant. The problem is that for games in which it isn't your turn, it just goes down the list by time remaining until the next turn, whether it is your's or someone else's. I think it would be much better if it could be listed by time actually remaining until your next turn. If there is one more hour until a turn is over, but still four players until my turn, it shouldn't be near the top of the list.

So for the game with four players + 1 hour of another player until my turn, the site could say "24+ hours". Or "97 hours". Or "1 Hour + 4 players". Most likely the former, since it's the least confusing and easiest to understand.

Also, to save space, I think for all games the time should be rounded to the nearest hour. Minutes isn't necessary really, and seconds is totally unnecessary. Then if it's your turn and you have less than, say, two hours, it starts showing specifics. Having all the minutes and seconds on all the games clutters up the game info panel.

One more thought: I think the new active games list should be optional. I really appreciate the consideration, but I preferred the old way better. I don't mind scrolling down looking for my bold, and I have the Firefox add-on that tells me when I have a turn and what game, so I don't really worry much about know if I have a turn or not. Really the only reason I like the other is becuase I allowed me to keep track of specific games better. As a premium I'm usually in 30+ games at a time, and I generally stick to specific maps. In the past whenever I need to find a specific game I just went down my active games list until I found the place where it normally is - near the top, middle, bottom third, etc. The order under the new active games list is dynamic, so finding a specific game is that much more challenging. I think a player should have the option of using either. Of course I know that chances are me being alone in that opinion, but meh. My other points should still be addressed.

EDIT: One more "one more" thought. The backround colors of the game panels are still colored as if in numerical order. In other words, they don't alternate back and forth between "white" and "gray". On my list I have random spurts of gray, then random spurts of white, then random intermixes, etc.
User avatar
Cadet insomniacdude
 
Posts: 634
Joined: Thu Nov 23, 2006 1:14 am

Re: New Active Games list

Postby Wisse on Wed Oct 24, 2007 5:07 am

i was thinking about this too yes,


insomniacdude wrote:Also, to save space, I think for all games the time should be rounded to the nearest hour. Minutes isn't necessary really, and seconds is totally unnecessary. Then if it's your turn and you have less than, say, two hours, it starts showing specifics. Having all the minutes and seconds on all the games clutters up the game info panel.


eum i just think this is easier for lack because he just copies the code from the game itself (because there is the times too) and then you don't have 2 different timers but only 1 and one that copys
Image Image
User avatar
Sergeant Wisse
 
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Postby lackattack on Wed Oct 24, 2007 10:00 am

Good catch with those background colours! It's now fixed.

I like showing the time remaining in the same format everywhere for consistency. The fact that it can be misleading in sequential games (because its not time until your turn, it's the current turn's time left) has always been an issue within the game screen but people haven't complained.

As for the sorting, well I hope you get used to it :) Try looking at the names of the players to help recognize which game is which.
User avatar
Corporal 1st Class lackattack
 
Posts: 6097
Joined: Sun Jan 01, 2006 10:34 pm
Location: Montreal, QC

Postby Night Strike on Wed Oct 24, 2007 1:21 pm

lackattack wrote:As for the sorting, well I hope you get used to it :) Try looking at the names of the players to help recognize which game is which.


You mean that I now have to pay attention to who I'm destroying in my games???? :wink:
Image
User avatar
Major Night Strike
 
Posts: 8512
Joined: Wed Apr 18, 2007 2:52 pm

Postby insomniacdude on Wed Oct 24, 2007 3:43 pm

Night Strike wrote:
lackattack wrote:As for the sorting, well I hope you get used to it :) Try looking at the names of the players to help recognize which game is which.


You mean that I now have to pay attention to who I'm destroying in my games???? :wink:


That's asking far too much. My brain can only handle so much. I can't think about the countries I'm attacking in addition to the person! Barbaric!

It's not a major problem. I'm sure I'll get used to it.
User avatar
Cadet insomniacdude
 
Posts: 634
Joined: Thu Nov 23, 2006 1:14 am

Postby Ishiro on Wed Oct 24, 2007 5:12 pm

Would it be possible to change the time calculation to be the max time until your next turn can begin (leave it showing until the end of your turn if it is your turn)? Like if the current guy has 18 hours and I'm next it'll show me 18 hours. But if I'm not next, someone else is, then me, it would show me 42 hours. And if I just finished in a 6 person game it'll show 120 hours.

Then at least the sort would be more accurate.

And I mean change it everywhere, game screen, my games page, etc.
Image
User avatar
Corporal 1st Class Ishiro
 
Posts: 324
Joined: Mon Jul 17, 2006 5:53 pm
Location: Under the Rainbow


Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users