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1756244725 Conquer Club • View topic - Suggestion - Player's Turn Should End When He Has No Options
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Suggestion - Player's Turn Should End When He Has No Options

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Postby Keebs2674 on Fri Aug 31, 2007 5:33 am

I don't think it's a worthwhile change to make, considering Lack's behind schedule on the other changes he's planning on making. Is it really that much trouble to hit "end attacks?" While I agree it is a lame strategy to conquer territories and then wait out the hour so as not to get a card, I still don't think it's worth changing to keep those lame-asses who do that from slowing the game down.

I also think it's lame when people put huge banners under their posts with flashing lights, and crazy graphics. It's like "LOOK AT ME! Pay attention to me! Here! Yes! Me! I'm important!"
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Postby BaldAdonis on Fri Aug 31, 2007 9:44 am

Keebs2674 wrote:While I agree it is a lame strategy to conquer territories and then wait out the hour so as not to get a card


But the strategy works. How can it be lame when it doesn't break any rules and helps you to win?
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Postby Keebs2674 on Fri Aug 31, 2007 11:48 am

BaldAdonis wrote:
But the strategy works. How can it be lame when it doesn't break any rules and helps you to win?


Because it perverts the intentions of the game creators and causes a delay. If you start your turn you should complete it (assuming nothing comes up to stop you from completing it). Just because something doesn't break official rules doesn't make it proper game play.
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