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Optional Clock?

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Optional Clock?

Postby mczet on Mon Jul 02, 2007 5:04 pm

Why is it not possible to set the clock as an option. People may wish to have private games with invited people only and they may not want the clock.

Just saying it would be nice if it could be turned off in certain instances.
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Postby gimil on Mon Jul 02, 2007 5:19 pm

This kinda maeks no sence.

What the clock got to do with private games?
What do you know about map making, bitch?

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Postby kwanton on Mon Jul 02, 2007 5:22 pm

I think he's trying to suggest no time limit.
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Postby spiesr on Tue Jul 03, 2007 10:32 am

What if one player just stops playing for some reason?
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Postby mczet on Tue Jul 03, 2007 11:18 am

Then make it adjustable.

The point being, a 24 hour clock assumes marriage to ones computer. Get out of the basement and take an occasional weekend trip for heavens sake!! :)

Ideally, the clock could be either set for a specific period that allowed absence. For invite games, this would be rather useful. Allow premium level members to form their own club to play as they wish. I mean, why should one size fits all be the only avail option?
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Postby kwanton on Tue Jul 03, 2007 3:11 pm

Hrm I know speed games are on the to-do list but I don't know about the time limit being adjusted the other way. Interesting idea.
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Clock Option

Postby Keredrex on Tue Jul 03, 2007 5:32 pm

I like the idea of controlling the clock.... Maybe an option to set how long you want the turns to last... Maybe 3 hours.. maybe 72.....or even no time limit.... it would help people who are away from there computer for a weekend.... it would also make RT Games a bit more uniform.... play a 2 hour turn limit RT Game... and so on.
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